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Now that the new Guildgates are spoiled, I noticed the letters of the flavortext of the guild gates have a secret message. The letters are slightly raised. Consistently. On all the gates.

Azorius: TIFI
Izzet: HLRC
Rakdos: EDAA
Golgari: GSV
Selesnya: UON

THE GUILDS OF RAVNICA

Orzhov: WEYO
Dimir: ISET
Gruul: LTAH
Boros: LRCE
Simic: DOHR

WILL DESTROY EACH OTHER

So, uh yeah. Dead serious.
Posted By: WarioMan (1/4/2013 2:16:30 PM)
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Say what you will about the usefulness of this cycle,
but the art on this one is simply jaw-dropping.

I can't wait to see it in Foil, even if I never play it.
Posted By: drpvfx (9/25/2012 7:26:16 PM)
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It's purple.
Posted By: lorendorky (9/26/2012 1:12:30 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Finally, some common dual lands! Every time I throw a casual 2 or 3 color deck together, I have the same problem: do I spend 20 dollars just so I can have a good manabase? But these lands definitely help. I want 8 of each one. It's like the second coming of Terramorphic Expanse (oh wait, that already happened.)
Posted By: c0d3br34k3r (10/7/2012 12:50:38 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Hopefully Gatecrash will bring with it some Gate relevance. And maybe a use for Street Sweeper as well.
Posted By: DoragonShinzui (9/28/2012 3:23:38 PM)
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This is worth it only for one reason: The price tag of a playset (x4) is $1.

Compare to price tags of other worthwhile {R}{U} land playsets:
Izzet Boilerworks $1.5
Shivan Reef $18
Sulfur Falls $33
Steam Vents $34
Cascade Bluffs $48
Scalding Tarn $128
Volcanic Island $450
Posted By: Dankirk (1/10/2013 5:48:58 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I empathize with D34D2R1T35: This cycle of common lands definitely illustrates my main complaint with MTG very well. Pretty much strictly worse than their rare counterparts, in the same set. These lands show that, to the company, rarity is supposed to translate into card quality.

This is an idea I've heard echoed even in the comments of players, who can't wait to rid themselves of forty dollars just to get a set of utility rares. Bagilis's above reply to D34D2R1T35 shows this thinking in action. Another example, from the comments on the uncommon Homicidal Seclusion: "I would really like a rare version of this!" Would a rare version of that somehow be better, just because it's rare? I see comments on Gatherer that indicate this sort of thinking all the time.

Rares should not just be more powerful. Sometimes rares are rares because they are more complex, more interesting, or difficult to figure out how to use. These cards are legitimately rare. But far... (see all)
Posted By: Vandarringa (1/9/2013 11:23:23 AM)
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I think they somehow mixed up art comissions. o.o

Of all the guilds, this is the only where the WEAKEST of the four guild lands (Karoo, Old Shock, Guildgate, and Shock Reprint- Gates are worst obv.) has the BEST art.

I wish that "Izzet Boilerworks" had the art for Reprint "Steam Vents" and I wish they'd thought of some other name that is just flamboyantly brilliant to describe this (somehow name it after Niv-Mizzet) and make it the Shock Land of Izzet Guild.

Posted By: DarthParallax (10/10/2012 8:27:04 PM)
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This is an excellent common land that pros like me will use in our blue/red decks.
Posted By: Lotsofpoopy (9/26/2012 10:47:57 PM)
Rating: 
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Ignore the trolls, these cards are absolute GARBAGE! Come into play tapped is a strict minus and almost never worth fixing your manabase for, unless they print some good support for gates, these are a very very poor mans shocklands if you think otherwise you are lying to yourself.

Thanks wizards, keep on reminding why I haven't played magic in a long long time. Corrupt A** holes
Posted By: D34D2R1T35 (10/12/2012 1:25:33 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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