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When I first commented on this card in Innistrad I said I hoped this would be reprinted in a core set at some point. Yea, that didn't take long.
Posted By: .Blaze. (7/5/2012 6:08:38 PM)
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I like the idea of Fight becoming a staple mechanic. It's one of the best ways so far for green creature removal that doesn't violate flavor. I hope it sticks around.
Posted By: Totema (7/5/2012 11:29:04 PM)
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This is green removal, and this is how it should be done. Totally in-color.

Higher-costed green removal spells could function the same way, just with the addition of increasing your creature's power/toughness or weakening the other one, so that it'll have an even greater chance of killing the other creature.
Posted By: Blackworm_Bloodworm (8/25/2012 10:29:05 PM)
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IF FIGHTING IS ENSURED TO RESULT IN VICTORY, THEN YOU MUST FIGHT!
Posted By: Arachnos (8/23/2012 3:30:00 PM)
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Round one... FIGHT!
Posted By: lilwolf2005 (11/24/2012 12:09:51 AM)
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I'm consistently surprised by what I can pull off with this card in a deck full of echo, regenerators, wither, and undying creatures.
Posted By: blindthrall (7/8/2012 4:46:01 AM)
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Good to see they are keeping this. Green needs more "Fighting" removal.
Posted By: Rokukel (7/9/2012 4:26:30 AM)
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Can you use this when a creature has a enchantment that says it cant attack or block?? I used this more or less as a way to kill a card with undying to remove such an enchantment & ended up arguing with my brother for a couple hours about how it was considered an attack....I ended up winning the match but would like to know if i cheated.
Posted By: undyingjoe93 (11/3/2012 2:03:41 PM)
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@ Sylance42 and Undyingjoe93, Fighting is not attacking. As long as it's still targetable, you can make it fight. :)
Posted By: nopemx6 (12/29/2012 3:21:03 PM)
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I couldn't have said it better than Vakyoom. I like that this card is getting reprinted, but why so soon when this card is still in standard?
Same goes for the other reprints from/to Innistrad like Fling or Divination.
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As for commenting this card, even though I said what I said earlier. I like the fact that they're putting the "fight" mechanic on a core set. It's really deserves more attention and not to be "block specific".
Posted By: Dabok (7/7/2012 10:38:09 PM)
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