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Community Rating: 4.516 / 5  (62 votes)
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Combos with Suture Priest
Posted By: Habreno (12/9/2012 9:12:09 PM)
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Feels less like a drawback than City of Brass - especially when you play with Oath of Druids....
Posted By: rambocop (9/21/2012 11:03:41 AM)
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The drawback hardly matters once you start rolling.
Love the art, too.
Posted By: Sabisent (8/30/2012 5:10:09 PM)
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What drawback? Sure, f all you're after is the mana, it's got a downside, but being able to forcibly give your opponent a creature at instant speed can be downright overpowered if you build with it in mind.
Posted By: Atali (8/30/2012 10:45:50 PM)
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@LordRandomness

It's probably Innistrad's fault. I had the same problem with Sekki, Seasons' Guide when building a Rhys deck around the time of Dark Ascension.
Posted By: armogohma (9/4/2012 11:07:52 AM)
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@Parallax:

THEY. ARE. NOT. FLIERS. WHY DOES EVERYONE EVERYWHERE THINK FORBIDDEN ORCHARD TOKENS HAVE FLYING. GAH!
Posted By: LordRandomness (9/1/2012 9:26:31 PM)
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Glissa, the Traitor
Curse of Death's Hold
Posted By: General_Naga (9/5/2012 5:31:56 PM)
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@DarthParallax:

Let me google that for you: Oath of Druids.
Posted By: ElvisPriestley (10/2/2012 10:33:42 PM)
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Oath of Druids
Posted By: JimmyCricket2 (1/12/2013 4:30:57 AM)
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Feels like a more successful drawback then City of Brass's. :)

On the one hand, if your deck is good, it shouldn't be 'shooting itself in the foot'.

On the other hand, that IS an extra creature a turn your giving them, which is a lot more than just pinging them for one, so it DOES make you think a bit. City of Brass vs. a Red deck or a Zoo deck, you probably don't even notice that it damages you, because either they have enough damage coming at you to kill you anyway, or you have the situation well in hand and are prepared for doing what you need to do to not lose.

This makes a creature though, which is a permanent, and might interact with your opponents' other cards in any number of ways, in addition to giving them a repeatable damage source. It's just a 1/1 flier, so in theory there are many things you should be able to do about it- a good sized blocker with vigilance is my first thought- but this land does present you with a puzzle that you can't just ignore- you have to solve it... (see all)
Posted By: DarthParallax (8/31/2012 9:21:32 AM)
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