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Community Rating: 3.080 / 5  (56 votes)
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Goblin, check. Funny flavor text, check. First goblin with defender, check. Solid defender, check. Enables multiplayer burn decks, check. Awesome, truly awesome.
Posted By: cardraptor6 (10/2/2012 11:31:52 AM)


Definitely a card that teaches new players the most optimal times to activate effects...in response to removal, end of opponent's turn, immediately after declaring blocks on a creature that would kill it during combat. Synergy with Krenko, Mob Boss is pure gravy.
Posted By: Toquinha1977 (10/5/2012 7:58:28 PM)


Really helped keep damage flowing to my opponent during a draft. I was sad that I only pulled one of them though; the rest of my deck was mostly multicolored RU.

Solid card, in my opinion.
Posted By: Burgertog (10/9/2012 3:39:16 AM)


Nice Rakdos card, especially in multiplayer where you can cause a bunch of life loss, cast Rakdos himself, then cause a bunch more.
Posted By: LordRandomness (9/27/2012 6:41:21 AM)


@matteumayo: But it's not dealing combat damage with its ability, so that doesn't accomplish anything.
That said, definitely going in my commander decks. I wouldn't say it's specifically better or worse than Pyromancer, they accomplish different roles.
Posted By: LightoRaito (9/29/2012 6:56:24 PM)


This is... a damn fine pinger, at common no less. I had one in my pre-release pool for Izzet and it carried all of my games. Make sure to remember and ping your opponent before casting any multi-color spell. It can be hard to remember even sober ;)
Posted By: lorendorky (10/1/2012 12:39:57 AM)


This would have been a very cool card if just it were a regular pinger like Prodigal Pyromancer.

It would have been the Cinder Pyromancer of this set.
I think having three more toughness than him wouldn't have been a problem either, since casting multicolored spells is by far not as easy than red spells in a monored deck (duh!)

"Quietus Spike in multiplayer."
@matteumayo As a creature with zero power and Defender, this would be one of the worst choices to equip Quietus Spike to - look closely at what the card says: "combat damage". That means it'll only trigger from damage that the equipped creature causes with its power in combat by attacking (or blocking).
If Quietus Spike triggered with regular damage, these Goblins would in fact be a cruel choice in multiplayer - but their activated ability doesn't count as combat damage, and since even death touch won't help them when blocking, you're better off... (see all)
Posted By: Mode (10/3/2012 2:15:37 PM)


Apparently this works well with Rakdos, Lord of Riots.
Posted By: DacenOctavio (10/7/2012 2:09:06 AM)


Combo with Sigil of Sleep for ridiculous low cost game control.
Posted By: Latti (10/13/2012 3:15:21 PM)


It's not necessary to use this before casting multicolored spells. You can use it after casting the spell, because its triggered ability will go on the stack, giving you the chance to ping before it resolves.
Posted By: arcology (10/24/2012 6:10:11 PM)


Gatherer works better in the Companion app!