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Community Rating: 2.627 / 5  (51 votes)
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It can force your opponent's support creatures attack too. Always love a suicidal general in EDH.
Posted By: Cyberium (9/25/2012 7:36:57 PM)


More options! Options make magic utility cards fun!!

Cause them to attack with all their creatures and block the ones you wanna get rid of. Or if they have smaller creatures, force them to attack and take no damage, then attack them next turn when they have no blockers. Or just pick their one all important creature to attack you while you set up to take it out.

Either way their creatures with first/double strike (Thalia, silverblade paladin, etc) do no damage unless pumped up by other means. This is a great card, another stellar example of what overload has to offer.
Posted By: Vakyoom (9/25/2012 9:35:38 PM)


Versatility is the name of the game for this spell: Kill off a support creature, force their army to mass assault you before they're ready and kill off whatever you can, shrink an existing assault, tap down the enemy's blockers for a counterattack...the options make the card. Plus I love the flavorful result of overloading: you generally get hit a little by attackers in exchange for the potent effect.

Interesting note on overload: Since many of them say "target creature you don't control", even the non-overloaded versions get some degree of protection from redirection effects.
Posted By: LordRandomness (9/27/2012 4:30:48 AM)


This card is severely under-rated. I would give it 4.5 for being -2/-0 instead of -3/-0, but I give it the extra half point for being a common, so they'll be super easy to collect in limited.

I'm not kidding. This card wins games. It nerfs all your opponent's creatures, and then forces them to go all in. Not only do you get to wipe out half the their creatures because your blockers still do full damage while their attackers don't, but it leaves them completely defenseless on the next turn. The card might as well say "3RU: destroy half of opponent's creatures then deal 8 damage to them".
Posted By: mathy1863 (9/28/2012 9:33:08 PM)


Underrated. This card can easily function as removal early game. -2/0 is pretty nice when paired with a forced attack. When overloaded it can win matches. Your opponent is forced to tap out their non-vigilance creatures and is forced to attack with all kinds of shit they otherwise wouldn't. You get to pick off creatures with blockers then swing in, often against no blockers, the next turn. Why do people think this is so bad?
Posted By: Domak (9/29/2012 11:26:55 PM)


Underrated. Forcing your opponents' creatures to attack when they're underpowered is pretty good. The Overload could have cost 1 less, but this is still pretty awesome as a common. Works great with Blistercoil Weird as a trap technique.
Posted By: Okuu-chan (10/6/2012 4:20:37 PM)


The most obvious STD combo I can think of is casting this then using Tamiyo, the Moon Sage's -2 ability.
Posted By: lorendorky (9/26/2012 12:35:45 AM)


Hmm... will be used when Gideon Jura goes "COME AT ME BRO."
Posted By: ExzcellionGamma (10/1/2012 12:59:09 AM)


I also want to point out that it's an instant.
Meaning that if your opponent was meaning to attack you anyway, thinking to finish you off, boom, his creatures are weaker and blocking's much more manageable, if not profitable for you.
Underrated indeed.
Posted By: Dabok (10/8/2012 9:03:45 AM)


Spectacular flavor. Here's a cross-section of that Azorius mage's mind right now: "Halt, goblin citizen! It is unlawful to operate this sort of apparatus in-uh-DURR-HOOAAH IMMA GETCHA"
Posted By: Totema (1/2/2013 12:37:47 PM)


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