Help summons the Unspeakable by getting all three spells needed.
Posted By:
Cyberium
(9/25/2012 10:46:29 PM)
Best for Commander. By the time you can pull this off in Limited or Standard you may have already lost.
Posted By:
Trygon_Predator
(9/26/2012 1:22:04 PM)
Can't fetch Epic Experiment, unfortunately, as it works only on instants. Great for fetching counterspells. I would fetch Hinder, Izzet Charm, and Brainstorm.
Posted By:
Okuu-chan
(9/26/2012 1:36:43 AM)
Firemind's Foresight is awesome for two reasons: It is an instant AND it lets you tutor for three cards. It has a high mana cost, but in a slow format (like Commander), you will have the mana for it, and you can take advantage of another player's turn to cast it, allowing for little time for opponents to respond to whatever sick combination of cards you are going to get. You don't need to find an instant kill combo to make this card worth your time. There are plenty of great instants for 1, 2, and 3 mana.
(Compare this with Jace's Ingenuity. Less mana, instead of , still an instant, but you don't get to choose the cards. Both cards are decent in the right situation.)
This isn't an all-inclusive list, but here's some to think about. (I have some white examples because I am probably going to run this card in my Zedruu EDH.)
CMC 1: Brainstorm, Swords to Plowshares,... (see all)
Posted By:
LordZogar
(10/23/2012 9:02:39 PM)
Sure, this could have been more powerful. But as is I think it's just damn cool.
It gives EDH decks across the right colours incredible card selection, so long as you have a couple cards in each 'slot', easy to do with cards like Starstorm, Condescend, Crosis's Charm, etc.
In case you want a combo, someone else thought of this, but still really cool -
Endstep search for Mystical Tutor, Increasing Vengeance and Seething Song.
On upkeep, Mystical Tutor for Thunderous Wrath. Draw and miracle it. Then cast seething song and use the rest of your mana to triple copy the Wrath, leading to 20 damage.
Posted By:
djflo
(10/27/2012 11:22:31 PM)
For those who believe this card should cast the instants and that it is too expensive so you can't play the instants on your opponents next turn, don't forget that this tutor itself IS an instant. If your casting this in your main phase you ain't doin it right.
Posted By:
FirstPrime
(10/6/2012 1:30:40 PM)
Fetch Street Spasm, Cyclonic Rift and Sphinx's Revelation?
Posted By:
Thalatta
(10/10/2012 3:38:07 PM)
@wholelottalove
@metalevolence
And that's why Goblin Electromancers exists.
Posted By:
Ananeos
(6/29/2013 9:41:26 PM)
Damn... only Instants.
Like Isochron Scepter, I was depressed that the non-permanent type is only one half of your choices (technically).
It's a restrictive tutor, and flavourfully, I don't understand it.
An instant is a spell that's quick to cast. A sorcery is a spell that's slower to cast. Why can't Niv-Mizzet acquire a sorcery? Isn't he super smart? I mean, he IS a Dragon Wizard, and the guildmaster of the guild of mad scientists.
Maybe sorcery's are too slow for him. Maybe he frowns upon wizards who use them, thinking that people who cast slower spells are slow themselves.
I dunno, just grasping.
Posted By:
Ferlord
(10/7/2012 8:07:08 PM)
Oddly enough it sees play in Legacy in Show and Tell decks.
Instant speed tutors are hard to come by and are expensively costed (for good reason).
Posted By:
absreim
(12/4/2013 2:01:58 PM)