Another thing to note is that this has the "cannot be regenerated" clause, where Martial Coup doesn't. Also, the tokens having flying may come into play on some occasions; I bet many of us have tried being attacked by creatures we couldn't block because they had flying. Specifically, I've been playing against people who are fond of equipping flying spirit tokens with cards like Sword of Body and Mind and swinging in the air. Just an example, but nevertheless exhibits the way flying can be a huge advantage.
Posted By:
GrimjawxRULES
(5/7/2012 2:52:31 PM)
I much prefer Wrath of God.
Posted By:
mrredhatter
(3/4/2010 4:42:10 PM)
I don't understand why almost every Threshold instant/sorcery uses this cumbersome "instead" template. It makes sense for the direct damage spells, sure, but it's especially awful here (and sadly in the Commander 2013 reprint), with the whole "can't be regenerated" line repeated.
Posted By:
HuntingDrake
(10/23/2013 1:00:55 AM)
Wrath of God for atheists :P
Posted By:
Econael
(1/16/2010 9:14:11 AM)
Would rather have a martial coup
Posted By:
Dischade
(12/3/2009 12:24:06 AM)
funny card... not as good as a wrath but the deal is not too bad.
Posted By:
Megrimage
(10/9/2009 9:56:55 PM)
I think a lot of ppl here are missing the fact that Martial Coup allows for creatures to be regenerated. I can't really compare the two, b/c they are both useful for separate occasions (ie. When you don't have creatures with regeneration, but your opponent does).
Posted By:
Vanisaris
(9/22/2010 4:19:50 PM)
Was good before Martial Coup.
Posted By:
UNBAN_SHAHRAZAD
(3/23/2010 7:53:59 PM)
Another narrow use for Whiplash Trap (if your opponent plays this card)
Posted By:
tcollins
(2/2/2011 2:18:41 AM)