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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.207 / 5  (46 votes)
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This beats harrow by far in my opinion. harrow can only pull basic lands, this can pull shocks/duals and whatever else that happens to be a forest or a plains.

fun card to run in EDH with crucible.
Posted By: KarmasPayment (2/11/2010 11:10:09 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Amulet of Vigor. yeah.
Posted By: Kryptnyt (2/15/2010 5:03:07 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Psh, overcosted. If I wanted to search for lands I'd just...
...
"And"? Well then.
Posted By: DoragonShinzui (9/17/2012 1:04:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The card is reasonable with Landfall. But in the end it has the same effect like any Fetchy with the difference that you can play a third land from your hand in one turn.
Posted By: Urbar (12/30/2009 9:07:24 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


the main thing to consider is that with landfall you're getting 3 total procs out of this land, two of which are at the same time. In a green/white deck it essentially acts like a Harrow that's built into a land, which means you don't need to worry about it being Negated at a Crucial Moment.
Posted By: Akromar (2/10/2010 1:32:35 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Why aren't you part of a cycle? The entire cycle would be useful for deck thinning. Like Terramorphic Expanse on crack.
Posted By: DacenOctavio (2/10/2011 9:26:56 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


My favorite aspect of this card is it gives you some land fetch without actually using additional cards. You can play 24 land (40%) and 4 of your lands fetch more lands. I think it is mostly useful in multiplayer or casual settings, where the 1st 5 turns aren't already as critical. I also love that this card lets you pull lands with multiple basic land types like Stomping Ground and Sacred Foundry etc... You can get staggering combinations of color into play with this land. Can be pretty useful.
Posted By: eak1801 (6/3/2010 8:54:28 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is pretty good value for a land slot, since it accelerates and fixes your mana at the same time. I suspect it's a little better than it looks, since it frees up space in your deck for cards that do stuff other than mana ramping, and it doesn't require coloured mana to activate. When I first saw it I got all excited because I thought it was part of some cycle I'd never heard of, then I checked and realised it's a one-off. Still a cool find.
Posted By: Mister_Tapwater (11/10/2010 9:11:29 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


pretty good, efficient, although it will disrupt your playspeed temporarily, it takes the place of two cards in your deck, a land and a card to grab some more lands, it also thins your deck out, and goes great with landfall, knight or reliquary
Posted By: Ava_Adore (3/19/2011 8:42:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Why so much 'comes into play tapped' nonsense? Especially when you have to pay two mana for it.

Judgement was supposed to be the green and white set, but they weren't nearly as good as Torment's black. Why?
Posted By: Laguz (9/18/2009 2:22:33 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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