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Community Rating: 2.565 / 5  (31 votes)
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Eh. If they were 3/2 or 3/3, then they might see some play.
Posted By: A3Kitsune (5/15/2010 7:54:10 AM)


First of all, If played on turn 2 you won't be able to attack until turn 4. Swinging for 2 on 4 isn't very efficient.
Secondly, after that you only get to attack every other turn. This isn't even a 10 turn clock it is 20.
Posted By: Tommy9898 (5/20/2011 10:24:57 AM)


Not bad for their cmc. Can easily see play in a merfolk deck
Posted By: TasPap (9/14/2010 4:32:02 AM)


Classic Steve Luke art.
Posted By: SarcasmElemental (9/3/2012 9:33:54 PM)


Phasing as an activated ability was awesome. Just "Phasing" is atrocious. To give you some idea of how this works:

Turn 2: Cast this creature.
Turn 3: This creature phases out.
Turn 4: This creature phases back in, and gets to attack.
Turn 5: This creature phases out again.

So basically, not only were phasing creatures deathly slow offensively, but also not reliable as a blockers, and not much cheaper or significantly more powerful than other creatures of the day, with few exceptions.
Posted By: Equinox523 (4/25/2013 12:28:01 PM)


Gatherer works better in the Companion app!