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You could never format this to work with kicker. Kicker is an additional cost. Which means you can't pay it unless you're casting the spell. Which means you can't kick it unless you could cast it at sorcery speed anyway.
Posted By: Doom_Lich (10/3/2012 3:21:36 PM)
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PIIIIINKIIIIIIIE!!
Posted By: Reishyn (2/4/2013 7:55:25 AM)
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When I first looked at this I thought the the dude up front was Batman holding a sword.
Posted By: CaptainBlue (12/12/2012 11:16:27 PM)
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@Reishyn: man, that was bad. I LOVE IT.
Posted By: Arachnos (2/5/2013 9:08:48 PM)
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If the total power of the creatures in the graveyard is higher than Jarad's, it might be a good idea to swap that power around. Besides, you can swing with Jarad, then cast this as an instant when your opponent attacks so you have blockers. Then sac them again! (or swing with them, since they won't have summoning sickness anymore).
Posted By: Okuu-chan (9/7/2012 4:43:20 PM)
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For a good time, construct a multiplayer deck with this, Shared Trauma, and Chill of Foreboding. Then watch as the glorious chaos unfolds. (Or you could be SENSIBLE and Traumatize yourself prior to casting this...I GUESS...)
Posted By: LordRandomness (9/18/2012 8:41:06 PM)
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I think it's awkward how close this is to kicker, especially since this is from the block that introduced the kicker mechanic.
Posted By: GargleMesh (9/7/2012 6:53:51 PM)
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Kicker 2: Twilight's Call gains flash.

But anyway, um....yes/no 1st commentor. Golgari wants to Do Shenanigans Things In General with its graveyard. Making creatures that are huge when lots of things are dead is one way. Counting up all those dead guys and deciding they'd be great to Zombie Apocalypse somebody with is another. In theory, you play Boneyard Wurm early and it gets better as you load up on a graveyard, and then you play this and Bone Wurm dies but so does your opponent because you have nothing in your graveyard and it's Thriller on the battlefield....
Posted By: DarthParallax (9/8/2012 11:08:15 AM)
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Plus, this card shouldn't be Oracled into Kicker because there are cards that interact with kicker cards that didn't and shouldn't interact with this.
Posted By: RunedServitor (11/2/2012 11:04:48 AM)
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Doesn't the golgari deck want creatures in the graveyard to pump Jarad and Boneyard Wurm, though?
Posted By: talcumpowder0046 (9/6/2012 4:47:38 PM)
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