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Community Rating: 3.391 / 5  (32 votes)
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Surprisingly, this is the only card that ever used -1/-0 counters.
In constrast, 9 use +1/+0, 7 use -0/-1, and 7 use +0/+1 counters.

I have to wonder if this represents the weird counters' last hurrah. After Mirage, just 5 more such cards were printed, and they all used +2/+2 counters: The 4-card Chimera cycle, and finally Fungus Elemental.

The most interesting part is that Mirage had exactly one card for each "unit counter":
Jabari's Influence | Wall of Roots
Consuming Ferocity | Wall of Resistance
Posted By: HuntingDrake (5/14/2013 12:00:50 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


The thing is, this is an instant, not an enchantment.

If Mind Control goes, you lose control of that creature. With this, you keep it, plain and simple.
Posted By: Andon_A (5/18/2010 10:33:37 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Run with Power Conduit, Ferropede, or Medicine Runner.
Posted By: mrredhatter (11/2/2009 7:40:28 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Also, keep in mind this is a white card. How often does white get to perma-control a creature? This is good for the same reason sunlance is, it's an out of color ability.
Posted By: Iktomi (7/18/2011 2:35:16 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Braid_of_Fire's Card of the Day #12

I have never been surprised by clicking "Random Card" on Gatherer before this card. I've seen many off-color effects from early Magic expansions that are over-costed and not very dramatic, but this one is both on-cost and as splashy as effects come.

The drawback is considerable, but if it's a creature you'd want to steal, they'll be attacking with it. At the same time, if it's a creature worth stealing, it's not going to be nice to get smacked by it.

The "Instant" part of the card is a bit of a misnomer; because they have to attack into you, there's no advantage to this over a Sorcery besides getting Haste creature.

Even so, this is a thrilling card for EDH and other multiplayer formats. Off-color effects are rarely expected and this one is very powerful. Just the threat of it within your own play group can scare people from attacking you once it becomes a known quantity. That it's a spell rather than an Aura is a reasonabl... (see all)
Posted By: Palochka (9/30/2012 5:29:35 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


mind control
Posted By: Ajani_is_da_man (12/29/2009 6:50:09 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


The end step is after combat!
Posted By: Kryptnyt (11/11/2011 5:22:59 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@Kryptnyt:
Second main phase is after combat!
Posted By: MillingMaster (4/5/2014 6:31:08 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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