One of those "play it and win" cards. One-on-one I like Searing Wind more, because if a red deck is somehow hanging around 8-9 mana the opponent probably doesn't have more than ten life anyway. Multiplayer, on the other hand... absolute insanity.
Posted By:
Auteur
(8/23/2010 11:48:48 PM)
this card feels so great to drop in casual, but be forewarned- use it often, and people might actually start bringing counterspells in their casual decks (blasphemy!)
Posted By:
metalevolence
(10/14/2009 1:36:07 AM)
I once memory plundered this from my friends graveyard right after he used it. that was a really fun game.
Posted By:
PEVE_O
(2/9/2010 10:04:02 PM)
Great against those damn Slivers...
Posted By:
Osmodius
(8/15/2009 12:50:08 PM)
This is a win card. Expensive as hell to play and very likely to be countered, but you pretty much win if you can resolve it.
Posted By:
Sooku
(7/15/2009 2:15:05 PM)
A win card with a win flavor text.
Posted By:
Tommy9898
(3/10/2010 10:48:29 PM)
The trouble with it, is that a simple Fog or version thereof often just annihilate's this card. Great card, just too many ways to simple nullify the high cost of it.
Posted By:
Ukkmaster
(5/18/2011 10:18:17 PM)
This is mean because if an opponent controls enough creatures to kill themselves, you can kill them!
Posted By:
Arachibutyrophobia
(7/3/2009 6:43:28 PM)
sort of like an erection
Posted By:
ttian
(3/24/2009 9:18:54 AM)
It's like Reins of Power, but everybody and in red! O_O
EDIT: In retrospect, it's more like Threaten that hits everybody. Thinking of it through that lens, you pay almost 3 times as much for this but gain the potential for more than 3 times the effect (if your opponent controls 4 or more creatures). Nice.
Posted By:
Ideatog
(7/7/2011 8:50:38 PM)