How does this interact with X spells? I've never been able to figure this out. If I'm Fireballing someone for 5 with this in play, do I only have to pay 4 for X? In other words, does this automatically add +1 to all X effects? Or are X costs just unaffected by it?
Posted By:
jetzine
(4/28/2013 12:19:40 PM)
Generic Mana, its the ol' Roy of Colorless Mana...
4/5 Stars
Posted By:
Hunter06
(2/5/2013 6:48:56 PM)
@jetzine
I wasn't sure about that too. Checking the rules shows that cost modifiers are applied AFTER everything else, so if you wanted to flashback something or pay an X cost, it indeed works that way.
Posted By:
NARFNra
(6/29/2013 3:06:44 AM)
Generic mana? No sir, I buy the name-brand mana, even though it costs more. It's a matter of principle.
Posted By:
Kirbster
(11/13/2010 9:02:25 PM)
"One generic mana". That sounds pretty cool.
Posted By:
Demage
(3/18/2010 1:50:22 PM)
Sensei's Divining Top would like a word...
Posted By:
http404error
(4/26/2011 9:53:35 PM)
Honestly a pretty decent card - double value for Affinity artifact decks.
Posted By:
VampireCat
(6/26/2011 4:14:52 PM)
My dad has been playing since around revised, he still calls it "generic mana", the old fogey.
Posted By:
Tommy9898
(7/31/2010 11:23:54 PM)
"All spells in each player's hand have affinity for Helm of Awakening"
Posted By:
Mr.Wimples
(12/21/2011 5:10:07 PM)
In multiplayer:
2x Sensei's Divining Top
Helm of Awakening
Jace's Erasure
Everyone dies on their draw step.
Posted By:
001010011100101110
(9/18/2011 6:28:40 PM)