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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.455 / 5  (101 votes)
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drawing three cards for three mana is a decent enough effect- It beats out both Harmonize and Concentrate any day. On the other hand, should your opponent choose to take 5 damage, then you just did 5dmg for cmc3 and that is pretty good as well. This card gives players a huge card advantage or a huge life advantage at a low cost. It basically asks: "do you want me to hit you with a lava axe or just play a harmonize?"
Posted By: AgesofThunder (10/31/2009 10:49:51 PM)
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the proctologist called, tcjimbo. he found your head.

the point of a burn deck is to turn your cards into damage as rapidly and efficiently as possible. ie, doing five damage for 3cc is extremely playable, and drawing three cards for 3cc is even better. You're hitting for five unless your opponent is low enough that he doesn't have the luxury of taking the damage. You're right about one thing - you're giving your opponent the choice; too bad you're also overlooking one important thing - both choices suck for him. 4/5 at worst.
Posted By: bowlofgumbo (11/10/2009 3:39:17 PM)
Rating: 
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So what if this card is win-more? If you're playing aggressive burn, you should be winning during the first few turns anyways. If you can use this card to control the tempo and use the temporary advantage you have to kill your opponent, then I see no problem with this card. As long as you don't run out of steam, you deny your opponent the chance to stabilize and reach equilibrium (which, of course, favors the opponent in the endgame). Great inclusion in Fire and Lightning, but not as good anywhere else. I'd still give it a 3/5.
Posted By: RikerBlake (11/26/2011 5:21:55 PM)
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This card is for multiplayer, especially a metagame in which players aren't very communicative or diplomatic. The trick is to kill the people who are willing to take the damage as soon as you can. Let the decision to take the browbeat damage be equivalent to a declaration of war. Of course, if the other players join in in taking damage from your Browbeats, the card is pretty much entirely worthless, as 5 damage out of 40 or more (assuming 3 or more players) isn't worth 3 mana and a card, and you'd be better off with a repeatable source of damage, or at least a cheaper one.
Posted By: Claov (11/17/2008 3:21:32 AM)
Rating: 
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I cant belive you would rate this card 0 stars, it fits perfect in a mono red deck. Its like saying "Hey you can take some damage now or try your luck that I wont get anything worse"
Posted By: Dragoonmike (9/18/2009 8:06:42 PM)
Rating: 
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So yes, this card never does what you want it to do.. but why would that matter if you could imprint/copy this card like crazy?

arguably, a lightning bolt copied by a card like Increasing Vengeance's flashback would be more consistent at 9 damage killing anyone at 1 digit health. but when faced with and opponent with less than 15 health, you're almost assured to do some major damage, while at the same time drawing other combo pieces to win the game.. or more lightning bolts..
Posted By: a7wingedsheep (2/5/2012 8:16:42 PM)
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http://magic.tcgplayer.com/db/article.asp?id=7146

This article sums up browbeat nicely. It's a long article, but it's informative. Basically, browbeat is a win-more card. It's not HORRIBLE, but it's not tournament-worthy at all.
Posted By: mdakw576 (12/4/2010 3:55:24 AM)
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My favorite red card. 5/5.
Posted By: LeoKula (11/4/2009 10:18:08 AM)
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Rather than just argue about the playability of the card, I'll ask a question about it.
Normally, in the case of Lightning Bolt and such, you can burn a planeswalker by redirecting damage after targeting the owner. In the case of Browbeat, of course,
"Any player may have Browbeat deal 5 damage to him or her."
So although Browbeat is the source of the damage, is Browbeat's controller allowed to redirect the damage?
Usually I can easily test these scenarios on MTGO, where all the rules work fine with no need for judges, unless there is a bug. Unfortunately, in this scenario, it would probably take way too long to find out.

As for Browbeat's playability, I think it once had luster but is past its prime. Even Jackal Pup looks mediocre today. If you read mdak's article, which is 5 years old, the player who wrote the article says he'd play Char over Browbeat. Char is also past its prime, and it shows even more evidently on that card.
I don't think... (see all)
Posted By: Kryptnyt (7/16/2011 7:26:17 AM)
Rating: 
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I feel like the flavor text says how good the card is. Plus as I believe the threatening person is Kamahl, that makes it that much more awesome
Posted By: CommanderCondor89 (6/21/2010 6:06:30 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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