Another gorgeous {U}{B} land. It looks like a tainted Shimmering Grotto.
Posted By:
lorendorky
(1/23/2013 4:50:47 AM)
This really brings out the elegance in an otherwise evil guild.
Posted By:
Purplerooster
(1/23/2013 1:48:15 PM)
Cliff Childs is fast becoming one of my favorite artists.
Posted By:
SyntheticDreamer
(1/23/2013 8:38:54 PM)
It would have been clever if the art was just a wall, no gate in sight.
Posted By:
ThePinkBaron
(1/23/2013 10:11:16 PM)
Enter the evil Thieves Guild :)
Posted By:
deserter
(1/25/2013 6:18:26 AM)
Lieutenant Karv: This is it, boys. That's where all the bad guys are that you are ordered to kill. That's the Dimir Guildgate.
Sergeant Monn: Doesn't look like much to me. I'm sure we'll -- *gurk*
Lieutenant Karv: Sergeant? Where'd you go? Sergeant? What were you -- *gack*
Private Hirl: Guys? I think this was a bad... what the...
(sees headless bodies tucked into the shadows)
Private Hirl: I've got a bad feeling about -- *gurk*
(Strava stalks out of shadows and into a nearby alley)
*end scene*
Yeah, that's the story behind this land.
Posted By:
handoflazav_414
(1/25/2013 12:59:41 PM)
Strictly worse than Jwar Isle Refuge
Posted By:
Frogmander
(2/3/2013 8:05:20 PM)
This is quite clearly the best flavor text of all the gates.
Posted By:
DacenOctavio
(2/9/2013 7:29:25 PM)
It's not strictly worse than Jwar Isle Refuge, there are a couple of (kinda) playable cards that have affinity for gates, and there are probably going to be more come dragon's maze.
Posted By:
Drewskithelegend
(3/18/2013 1:53:11 AM)
I would've preferred it if the flavor text was something like "Enter and be deceived. The real entrance lies elsewhere."
Posted By:
OlvynChuru
(4/25/2014 4:11:43 PM)