Coursers' Accord: Nils Hamm knows how to paint a damn cool centaur.
Posted By:
lorendorky
(1/22/2013 5:34:32 PM)
Just a humble Common, but thanks a lot Wizards for the Bloodrush cost of , that still makes it somewhat interesting!
Posted By:
Mode
(1/26/2013 9:23:48 AM)
Nice addition to the bloodursh family, the high toughness sets him apart from the rest of the pack.
Posted By:
Purplerooster
(1/24/2013 10:43:21 AM)
This guy is really good at keeping your Bloodrush targets alive, especially if you have hard-casted a Scorchwalker or similar. The +2 power can close out games or kill things really easily, as well. Also a nice card for the defensive Simic deck. This card is better than it looks (In limited, of course.)
Posted By:
nsongster
(2/9/2013 12:40:25 PM)
A worth common in limited. The creature itself is okay, a decent blocker, but the Bloodrush is cheap making it a decent pick in the later stages of drafting.
Posted By:
HowardTreesong
(3/3/2013 8:45:57 AM)
The whole point of the Scrab Clan was that the individual members were too weak to fight on their own, being cast outs from Ravnica proper due to severe maiming injuries or personal vendettas and each had to band together to survive in the wild. That's why cards like Scab-Clan Mauler shows a human with missing legs running with his hands and scab-clan giant being blind
None of that shows on this card. How is the centaur maimed?
Posted By:
RAV0004
(8/25/2013 3:16:12 AM)
Surely this, and all the other bloodrush cards, have become that little bit more interesting with the 'Heroic' mechanic in place. Surely, if you target your 'Heroic' creature, gain the effect (whether it be a +1/+1 counter, life gain, a token or whatever) and buff your creature at the same time? Not a bad result...
Posted By:
Timmyboy
(10/4/2013 8:25:13 AM)
@ Timmyboy: That doesn't work. Heroic triggers only when you cast a spell, and Bloodrush isn't casting a spell, it's activating an ability on a card in your hand.
Posted By:
Magnor_Criol
(2/28/2014 9:41:33 PM)