Nice bit of social commentary with that flavour text.
Posted By:
Stray_Dog
(2/2/2013 7:50:15 PM)
I know this may be stating the obvious, but when this is put to you on turn 2 it hurts, A LOT.
Especially now that we have a set focused on dual colors...
Posted By:
Dabok
(1/22/2013 3:18:14 PM)
Annoying in ROE when there was just mono-colors running around. But now, with dual, and tri-colored decks? Yikes.
Posted By:
ThisisSakon
(1/22/2013 3:24:11 PM)
Like Spreading Seas, the damage is not as important as messing your opponent's land, gaining tempo advantage.
Posted By:
Cyberium
(1/23/2013 11:21:19 AM)
This card is basically Evil Presence + Psychic Venom. In the right deck, effects like this can really hamper a multi-color manabase, while picking away at the opponent's life total should they tap. Besides the obvious synergy with Filth and swampwalkers, Icy Manipulator and things like it can keep a land with multiple applications of this enchantment tapped every turn for multiple damage. A fun common that can get a new player thinking about how to get the most out of it, as well as thinking outside the box when attempting to win games with it, while not being obviously overpowered.
Posted By:
Equinox523
(2/6/2013 7:48:45 AM)
That's some real talk in the flavor text though.
Posted By:
OrphanerDualscar
(2/18/2013 2:19:45 PM)
Yay ROE reprint! I'm happy to see it put into a quasi-cycle, instead of it just being alone.
Posted By:
Totema
(1/22/2013 6:40:24 PM)
You got mountain, mountain, mountain, plains? Well, now you got mountain, mountain, mountain, swamp. Fun Times.
Posted By:
Purplerooster
(1/23/2013 12:39:37 PM)
I absolutely love how wizards made this and Verdant Haven almost but not quite cancel out. Green will keep on ramping regardless, and black will keep on bleeding you. Everything just seems right in the world.
Posted By:
OrgasmandTea
(2/4/2013 1:04:25 PM)
Only slightly worse than Spreading Seas. Remember how good that one was? Yea.
Posted By:
steinburger1109
(2/14/2013 3:14:33 PM)