Even if none of those creatures have haste, it's still fun reminding your opponent it enters tapped, rotating it for them, then laughing evilly for no apparent reason.
Posted By:
Mistralis
(2/28/2013 6:05:54 PM)
Extort is a slow ability, but this equally slows down your opponent.
I give it a good/5
Posted By:
Lord_of_Gelectrodes
(1/22/2013 5:57:13 PM)
A Kismet variant that might actually see Standard play. Both aggro and control can make use of this.
Posted By:
SyntheticDreamer
(1/22/2013 9:25:30 PM)
I can see this shutting down RDW for the forseeable future.
I should also add that I would side in War Priest of Thune if I wanted to shut this card itself down.
Posted By:
joeah100
(1/22/2013 11:52:04 PM)
I gave it a 3 because I feel this card, more than any other card in the set, will singlehandedly have the greatest impact on the meta, arguably too much so.
Posted By:
Hreth
(2/4/2013 8:43:50 AM)
This thing used to just be 'Oh, another Beautiful Orzhov Card'. Then I read the actual rules text and the Gatherer Comments and now I'm thinking it's Totally Bonkers XD
Posted By:
DarthParallax
(1/25/2013 5:14:01 PM)
Anti-aggro, and useful turns after it comes into play as well, very solid.
Posted By:
Cyberium
(1/23/2013 11:07:38 AM)
4/5. Great control card with an extort bonus.
Posted By:
chrome_dome
(1/27/2013 5:41:28 PM)
Suddenly, haste sucks.
Posted By:
DacenOctavio
(1/28/2013 1:06:41 AM)
Insanely powerful and cheap cost enchantment that can just shut down some aggro decks. I use it in my B/W exalted along side Blood Artist and lots of other cheap cost cards which allows the activation of the extort with that extra mana you'll have in later turns. I love it. 5/5
Posted By:
Spockawitz92Y
(4/15/2013 1:22:40 AM)