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Community Rating: 2.409 / 5  (55 votes)
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I see it as Dimir's anti-Smic card: exile beefy creature (remove all it's counters) and potentially get in with a critical attack, or another ciphered spell
Posted By: lethal_coffee (1/22/2013 7:57:23 PM)


This card is bizarre. It doesn't do what you want it to in the decks that want to use cipher. And the decks that want the blinking have better options. So where is this things home? and why was it printed in the first place?
Posted By: Yozuk (1/22/2013 6:26:20 PM)


Wow what's with the low rating? (2.5 as of now...)
With 4 you can potentially trigger this spell twice in a turn, and have the effect recurring.
With a little bit of imagination, you can have fun with this card with ETB effects. Add in some cheap/unblockable guys and you got yourself a deck.
The really good thing about this card is it's recurring effect. It's pretty much comparable to Conjurer's Closet, PLUS you have the ability to bounce back enemy creatures until end of turn (make their evolve guys weaker, destroy some tokens, etc.)
Posted By: Dabok (1/23/2013 6:07:53 AM)


Screw my opponent's creatures I'm targetting my own for their ETB triggers!
Posted By: Flyheight (1/23/2013 2:56:22 PM)


I don't get why this card has such a low score, there are tons of interesting interactions that can occur in limited and constructed.

Some of the things to do: you can remove counters and auras, kill tokens, return creatures that have been stolen, remove a blocker (when cast from hand), trigger EtB effects (Snapcaster, Thragtusk, Huntmaster, etc.), pump your own evolve creatures, untap a tapped creature to use as a blocker, change soulbound creatures. And that's just the ability itself, the fact that cipher lets you actually cast the spell offers benefits from extort, consuming aberration, Circu, etc.

Is it the best card of all time? Certainly not, but it's an interesting and versatile card.
Posted By: Demento_Recraves (2/11/2013 5:43:37 PM)


1. Attack with ciphered creature
2. Creature exiles itself until end of turn
3. Worldfire.
Posted By: Emcee117 (2/13/2013 3:42:55 PM)


Have to agree with Dabok this card deserves way better, how about Eternal witness to get a card back every turn? Put it on detainers for endless detainment, use it to remove counters from creatures or destroy tokens. AND people this can actually be used to evolve every turn by exiling creatures with high power/toughness because not every fking card in your deck is gonna have evolve. 4/5 because of so many combos
Posted By: Blasphemale (1/23/2013 1:46:57 PM)


This and Balustrade Spy...
Well you figure it out!
Posted By: handoflazav_414 (1/23/2013 5:00:26 PM)


Honestly, with Simic having things like Evolve Mage (that does well with resetting) and Elusive Krasis (unblockable), I think this works pretty well IN Simic.
Posted By: Afroofthenight (1/26/2013 2:53:41 PM)


Not much of a synergy with Dimir's own creatures (though I can see some hilarity ensuing with Dinrova Horror), but as anti-aura/counter tech, I can see some uses for it.
Posted By: DoragonShinzui (2/1/2013 9:17:43 AM)