This is one of those cards that I'm completely unsure whether it could be any good or not.
My initial instinct was "this card is awful," and I wouldn't be surprised if this were the case.
However, it is possible that this card could be used in an Esper or BUG-deck to remove any game-ending threats from your opponents hand before he or she casts them. But that's just wishful thinking on my part.
Overall, I don't think this is a sleeper; I think it's most likely that this is just a bad card.
Posted By:
DeviousPie
(4/24/2013 5:45:43 PM)
Unless you're playing against a Kamigawa person (ie, giant hand size), this is probably useless.
What I've found is that Dimir kind of never wins by mill. What they do is mill, then get out a Wight of Precinct Six or a Consuming Aberration and beat face. This card is just... weird. Even if Dimir was more mill-focused, this is very inefficient, with only 28 cards at maximum, and costing you a hefty eleven mana.
But because Dimir relies on having cards actually IN graveyards, this is... ehh...
Posted By:
Mistralis
(4/24/2013 7:59:22 PM)
On the opponent turn, cast Plasm Capture to counter a big spell with cmc of 4 or higher. Then, on your turn, cast Reap Intellect for x=4 or more. Good game?
Posted By:
FlyingDragons
(4/29/2013 12:14:17 AM)
there must be a typo. I think this is supposed to be Rape Intellect.
Posted By:
badmofo
(5/2/2013 11:21:51 PM)
That's realy ok if dark ritual comes back !
Posted By:
MojoVince
(5/4/2013 1:34:48 AM)
You're all complaining about the mana cost? Think it should be cheaper, as the effect's not that scary?
Think Wizards overestimated the effect? It's not a new one.
Let me tell y'all of a little card called Bitter Ordeal...
Posted By:
psychichobo
(5/4/2013 3:27:59 PM)
In Casual you could run Howling Mine, Font Of Mythos or Temple Bell to not only keep your opponent's hand big and primed for deck destruction, but also help you amass the lands and Crypt Ghasts you need for your big reap. Still, that seems like a lot of work to fulfil the potential of one card.
Posted By:
Splizer
(5/7/2013 5:20:56 AM)
I think this card is pretty good actually, you're not going to use it against an aggro deck, but i think it could hold a spot in an esper or BUG decks or sideboard, i mean if the ability resolves against a control deck it puts you at a great advantage imagine hitting sphinx's revelation, supreme verdict, restoration angel, or thragtusk with this. and control decks do go up to the 7-9 mana allowing you to not only cast it for a reasonable number, but back it up with dispel or negate. its a good card. 4.2/5 for me
Posted By:
legion-air
(5/23/2013 1:33:28 PM)
A ridiculous overcosted Lobotomy wannabe.
But if you can overload Cyclonic Rift at the EOT you gonna have a real good time.
Posted By:
brunocunha
(5/24/2013 2:26:44 AM)
Well, this could certainly destroy combo decks, but the chances are at 5-6 mana they have already played their keycard(s). So, with this you really need a Boomerang or perhaps something like Seal of Removal, that you can play earlier so you still have mana to burn on this card. Anyway, either slow their landplay or return those keycards back to their hand.
Posted By:
Dankirk
(5/24/2013 11:24:41 AM)