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Community Rating: 1.888 / 5  (40 votes)
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Posted By: Abl (4/24/2013 8:05:49 PM)


NoobOfLore, I think you can figure out what TimmyForever was pointing out. In order to keep up with other players and maintain competitive decks, one has no choice but to either 1) Purchase large amounts of booster packs in hopes of getting those mythic rares and other overpowered "Spike" cards or 2) Paying big piles of cash for those same cards individually. If you do not do one or the other, you cannot compete in tournament settings, nor in many casual settings where the other players shell out big bucks for powerful cards.

You could use proxy cards, of course, if you only want to play in casual circles where other players are cool with that. Aside from that, there is no getting around the fact you have to pay big bux, either to the "Wizards" (Hasbro) or to other people who themselves shelled out lots of money in the process of obtaining the cards you're after.
Posted By: DrJack (8/20/2013 4:31:25 PM)


Mana... mana? ... mana. Mana?!?!?!
They can come up with cards like Lyev Skyknight that costs three with a stricter mana cost. Could it have killed them to make it 2 white and one less or just 3 white? They can print Serra Avenger and not slightly improve this. I get that doing that would drastically change limited. Then change limited! Make it more fun, faster paced and absolutely ridiculous. If poison counters and Urza's set taught us anything, faster paced isn't a bad thing. No one wants to be sitting there for a half hour extorting, and then extorting back, and then extorting, then reciprocating, and then...
All I'm saying is that it's a griffin! It has great art; do it justice and make it at least a decent card.
Posted By: raptorman333 (4/29/2013 3:15:41 PM)


Next, on the DeVanilla project, where we take overcosted vanilla cards, and inspire them with unique mechanics.

For Steeple Roc, I'd give:
If you started the game with a library with 60 or more cards, Steeple Roc has +0/+2 and vigilance.
Posted By: Vogie (8/17/2013 7:54:45 AM)


You will play this card in limited formats, and you will feel bad about it. 5/5 just for that.
Posted By: Lazenca_Seifus (4/23/2013 3:07:45 PM)


Let's all just take a moment to giggle at this card's flavor text.

Posted By: ThisisSakon (4/23/2013 3:10:32 PM)


@continue, with the exception of dragons red is supposed to have worse flyers than white, but with the exception of knights white is supposed o have worse first strikers than red.


my understanding is that rarity doesn't affect the range of power levels a card can have. Any card be a 0.5-1 or a 4.5-5. Rarity does affect how often a card will be "pushed" into the upper parts of the range of power levels . Rares and mythics are supposed to be exciting and the simplest way to do that is by upping its power level. Lazy, but effective on a time crunch.

Uncommons aren't pushed as much as rares and mythics but still more often than commons. Therefore, the average uncommon will be better than the average common even, if the best commons and the best uncommons match up pretty well.

Uncommons are a bit of an exception actually, since while it's cards are more likely to be pushed, truly useless cards tend to be uncommon so they don't mess up the value of a pack like a useless rar... (see all)
Posted By: casual_melvin (2/4/2014 1:22:19 PM)


So, here's a question for you limited players.

Which is better: This or Peregrine Griffin?

For the cost of 1 power, you get an additional 3 toughness. Griffin was also able to dodge small-scale burn like Incinerate in M12 limited, where this can die to something small like Geistflame.
But toughness doesn't directly affect First Strike. Like power with Deathtouch, unless it's 0, it can be over 9000 and it won't make a difference in its effect.

So although the numbers don't add up, you can't say Peregrine Griffin is strictly better.
Posted By: Ferlord (4/24/2013 4:08:12 PM)


Ok in limited, crappy outside of it. Gets better in multiples, since few creatures can get past six power of flying first strike.
Posted By: majinara (4/27/2013 1:15:09 AM)


Even better, compare to Shepherd of the Lost. Yes, that one's an uncommon, but I doubt rarity's supposed to affect raw metrics.
Posted By: SkyknightXi (4/25/2013 4:42:08 PM)


Gatherer works better in the Companion app!