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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.635 / 5  (37 votes)
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Ferlord's right. The primary use of this card is for manafixing. The overcosted drain life is just a nice bonus if you happen to draw this card late game. Not great, but usable in some drafting situations.
Posted By: ScissorsLizard (6/25/2013 8:27:25 PM)
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A shame it doesn't target creatures, but an 8-point life difference isn't anything to scold.

However, I'm assuming its primary use is for the Landcycling.
Posted By: Ferlord (6/5/2013 10:57:27 AM)
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The best use I ever found for this cycle was cycling them then targeting them with Vengeful Rebirth.
Posted By: lorendorky (6/4/2013 10:01:41 PM)
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I'm gonna enjoy trying to draft 5 colors with each color having a common land fetch.
Posted By: Odium1995 (6/4/2013 4:51:47 PM)
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I like this cycle, it's a good one, and this card is actually a fine example of it. it's not going to impress people wanting to build Modern Constructed decks, but it -is- very draftable. Also, it is one of a few dozen cards that helped bring the preorder market crash from $300, to $250. I like that. :)

I give it 3 stars because it's better than most will give it credit for.

aurioscope: Small chunks of life aren't good enough in Draft, but 4 is just-almost enough, when it's matched with damage. I know removal is important, but I like me a Lava Axe now and again. This is close to a Lava Axe with Lifelink. I'm not saying it's a bomb, but it's a card you'll both enjoy passing early and enjoy taking late, I believe. That's a very valuable place to be to actually end up in your deck, as I have almost never had a card I thought of as 1st-pickable in my decks. They tend to get 1st-picked, not passed.

It's a black land-cycler. And black actually re... (see all)
Posted By: DarthParallax (6/7/2013 9:52:35 AM)
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Well, at least it cycles for basics, I guess...

2/5 Stars
Posted By: Hunter06 (6/4/2013 7:39:38 PM)
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@DarthParallax: There's nothing draftable about a 7 mana burn spell that can't even hit creatures. Most of the time you're going to be cycling this, but it could be a 23rd playable if your pool is that bad.

EDIT: I suppose it's better than I give it credit for, but most of the time if I have a 7 drop slot, I want it to be something fat, that can preferably hit for 4+ more than once. In monoblack, this might be pretty sick.
Posted By: auriscope (6/13/2013 10:53:02 AM)
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Woah! It's landcycling ability is just like a Black Rarnpant Growth!

-Swag_Crow
Posted By: Swag_Crow (12/27/2013 7:20:04 AM)
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Oh baby I've been so ignorant :P

I've started making peasant modern decks with my friend and I had a deck lying around that I called '5-colour burn' that was already almost a peasant deck anyway.

The thing that sparked the idea was that I found out that tribal flames was timeshifted. Exploding borders and tribal flames are the main spells with a ton of burn and efficient creatures to back it up.

I wanted good cards for getting domain active and originally I was using search for tomorrow and rampant growth. This entire cycle was not even considered - I just deemed them bad cards that are only for drafts.

Then I realised that this is essentially an extra late-game nuke when I don't need more mana (as opposed to rampant growth), and that it can still grab the lands I need for domain. It's also a non-green colour fixer for that odd game I don't find a forest :P
Posted By: SAUS3 (7/25/2013 6:50:46 AM)
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Decent as a mana fixer. Black doesn't get many of those, after all. Otherwise... nope. For 7 mana in black, I'd much rather have Sorin's Vengeance as my life drainer. 2.5/5
Posted By: Continue (7/31/2013 2:10:22 PM)
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