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Community Rating: 3.917 / 5  (42 votes)
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Fog has a lot of things going for it. It's a measly one CMC, it let's you alpha strike against aggro and not fear the counterswing, it's very combo-able for it's cost and it's a plain classic.
Posted By: lorendorky (7/10/2013 1:57:09 AM)


Ah Fog. Gotta love you. 5/5.
Posted By: Feralsymphony (7/9/2013 7:44:58 PM)


Fog. It wins wars.
Posted By: A3Kitsune (7/11/2013 11:28:24 PM)


Not a card you want to stack up on, but in many situation you need to use the majority of your mana to mount a comeback and can only budget one mana to ensure you survive the next turn.
Posted By: Purplerooster (7/14/2013 4:48:56 PM)


Mind Rot, Naturalize, Negate, Pacifism, Serra Angel, and Fog are all apparently NWO core set staples.

I'm glad that they ditched that stupid orange art. So abrasive.
Posted By: Taudisban (7/19/2013 10:57:50 AM)


Fog , Darkness , Holy Day , how I love you. I really should make a WBG deck with 12 of these and something like Sacred Mesa as the win con.
Posted By: sincleanser (7/22/2013 10:34:24 PM)


The thing i love about this is for one mana, you can smile and watch the aggro deck you're playing tap all their creatures and do the math to find out they are attacking for 378 damage.
And you take none of it.
Posted By: SirLibraryEater (8/5/2013 10:07:51 AM)


The cornerstone namesake of the much maligned Turbo Fog deck. Get yourself a playset, two playsets of other cards with similar effects (Clinging Mists, Riot Control, etc.), a way to recur them (Snapcaster Mage, usually), a few board sweepers for aggro creature decks, and an alternate win condition (usually milling their library via Jace, Memory Adept). Against most players, this deck will elicit a lot of frustration, rolled eyes, and facepalms. Be prepared to lose a lot of friends, or at the very least, apologize repeatedly.

I took this to an FNM and M14 game day. on FNM, I lost one, drew the second (went to turns), and won the third in the most grindy 50-minute match because my win condition was buried at the bottom of my deck, which left me so exhausted that I ended up dropping the fourth round. Game day, against the two people I won against, I had one of them later admitting that he wanted to hit me, to whom I offered my shoulder for him to punch. This deck truly puts the "troll"... (see all)
Posted By: Toquinha1977 (8/12/2013 11:40:48 AM)


Posted By: Cloak_of_Mists (8/16/2013 8:41:35 AM)


This effect fits White more than Green.
White's specialty is defense, prevention and protection. Green being passive and preventing damage makes little sense with how aggressive it is.
It's a good card. It just shouldn't be green.
Posted By: Blackworm_Bloodworm (1/24/2014 3:27:59 PM)