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Some planeswalkers exist in a vacuum: they are a complete package in and of themselves. Garruk, Caller of Beasts is not like this. I can see why a lot of people might look at him and think "where are all the 3/3 beasts?" Well, that's where Garruk needs the support of the rest of your deck. With the right mix (especially in sealed/draft), the +1 ability can draw you 2-3 creatures per turn, which you can cast with your 6+ mana or just pop into play with the -3 ability. Or if you already have a hand full of good creatures, just immediately start putting them out for free and drawing more when you run out. The guy is a card advantage machine and it's something green hasn't, historically, been all that good at.

Planeswalkers "protecting themselves" is a false hope anyway: no planeswalker can ever be perfectly protected. Knowing when to cast them so they don't immediately die is a skill, and no amount of token generation or direct damage from the walker itself will save you from havi... (see all)
Posted By: nullsurface (7/14/2013 6:47:22 AM)


Today's forecast is cloudy, with a high of 79 and a %90 percent chance of card advantage-related death by beat sticks.
Posted By: talcumpowder0046 (1/28/2014 12:04:17 PM)


-3: HOOF, there it is.
Posted By: accsavious (7/11/2013 1:47:23 PM)


Now I know that for competitive reasons, the ultimate should not be what you judge a planeswalker by.



Posted By: rollinsclone (7/13/2013 5:01:40 PM)


I love how his +1 is Lead the Stampede and his -3 is Dramatic Entrance. They really wanted to make him as green as possible.
Posted By: Continue (7/9/2013 3:11:00 PM)


What an awesome Planeswalker. Sure, his high cost means he won't see any real tournament play, but for all us EDH players out there this guy is just sick.
Posted By: TheWaddleDeeKing (7/11/2013 10:18:40 AM)


"HEY JACE!" Garruk yells, approaching his blue compatriot.
"What?" Jace sneers, throwing the green planeswalker a withering look.
"YOU'RE A BEAST!" Garruk says back, giving Jace a thumbs up. Jace gasps with indignation.
"How dare you liken me to your uncivilized rabble!" But Garruk has already left.


"HEY CHANDRA!" Garruk shouts, flashing a big grin at the pyromancer.
"Yes?" Chandra replies, raising an eyebrow.
"YOU'RE A BEAST!" he responds.
"Um... Thanks?" But Garruk has already left.


"HEY AJANI!" Garruk calls.
"Yes, my friend?" The cat replies.
"YOU'RE A BEAST!" Garruk exclaims.
"Racist pig! Why, I'll have you know..." But Garruk has already left.


"HEY LILLY!" Garruk vociferates.
"Yes hun?" Liliana says.
"Oh, I know," she replies silkily, before slowly waltzing away.
Posted By: Sabisent (7/9/2013 3:28:44 PM)


Stop. Look no further. Garruk, Caller of Beasts is without question the best 6 drop green has seen since Primeval Titan.

The +1 lead the stampede will draw more cards once you have ramped out and add possibly add more creatures to your arsenal. It's a clock that will grind your opponent down by sheer card advantage.

The impact of Garruk's -3 is not to be underestimated, as both Garruk and a large untamed beast will hit the board aka armada wurm, prime speaker, progenitor mimic, perhaps worldspine wurm if you really push it. What a lot of people seem to be missing is that you get a giant beat stick with the -3 AND a planeswalker with a plus one loyalty counter. This is not a "could have just hard casted it" situation in that regard. If the -3 was a -4 I would agree with that assertion. And the idea that planeswalkers must be able to defend themselves to be good? Let's put it this way. Planeswalkers do their share of work by protecting you form losing the game and assist ... (see all)
Posted By: Master__of__Nature (8/11/2013 2:44:07 AM)


Well, like all planeswalkers he is good. But he seems to me to be one of the weaker guys.
The +1 and -3 ability are both somewhat random, and might sometimes do nothing at all.
The +7 one is creat of course. But it's not as super powerful as the ultimates of certain other planeswalkers. And if you cast him by turn 6, then you can use his ultimate by turn 9, if keep using his +1 each turn and if he never takes any damage...

And the -3... Well of course it's a good ability. But he costs six mana already, so it's not as if you could cheat guys into play much earlier. Unless you have a huge amount of super expensive creatures in your deck, which is rarely a good idea.
Posted By: majinara (7/10/2013 11:47:06 AM)


It's saying a LOT about Garruk (and his previous incarnations) when one says "This is the weakest version of Garruk yet."
Do I agree with this statement?
Not completely.
I do see where one gets the idea from,
But I must admit, even this coined "weakest" version is awfully powerful.
Posted By: infernox10 (7/10/2013 1:24:34 PM)