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Community Rating: 3.610 / 5  (50 votes)
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Half a magma jet.
Posted By: darkterrorblade (9/17/2013 3:24:42 PM)
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Secret Heroic tech.
Posted By: Taudisban (9/18/2013 12:26:07 AM)
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The best part is that it's a projectile with high-priority and can cause wall-bounce. It also magnetizes the opponent, making it essential for Tager's gamepl-

Wait a minute...
Posted By: Nucleon (9/24/2013 10:43:17 PM)
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This is way more useful than it looks. It's a nice reliable source of 1 damage, cheap library manipulation for you, and it enables Heroic. Flames of the Firebrand is still better, but in Limited, this can definitely be really useful.
Posted By: SyntheticDreamer (9/29/2013 6:32:47 PM)
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it is like a magma jets Little Girls
Posted By: chainsmoker (9/18/2013 5:38:06 AM)
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@Odee Geistflame can be a two-for-one in the right circumstances. Gut Shot can be cast for zero, and more importantly it can be cast in a blue deck. Spark Jolt, however, does not have a upside as significant as either of those, and I think anyone should play Magma Jet or even Shock over it.

(If you play this for Heroic triggers, try Flames of the Firebrand instead.)
Posted By: sweetgab (9/25/2013 9:29:48 PM)
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Act's like a lightning bolt with an unblocked Flamespeaker Adept. I know it's a specific situation, but this card is pretty good anyway.
Posted By: Megadog (9/18/2013 2:14:19 PM)
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This card makes me happy.
Posted By: Sweater (9/17/2013 7:09:44 PM)
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I'm pretty happy when I draw this card, assuming it's the first or second turn. After that all the creatures are too big for this to matter in the least. At least the scry allows you to theoretically dig for a card you actually do need. If only it did two damage or, or.. something! This is not Needle Drop.
Posted By: Eternal_Blue (9/21/2013 2:00:14 PM)
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The Geistfire/Gut Shot of the set. I'm not sure why people don't like these cards, one mana for one damage and some kind of interesting trick is great. One damage that can be slung at either the creature or player is worth two damage that can only target one of the two and scry is a cool ability, this will keep much needed momentum up in red decks when the game drags a little longer than it should have.
Posted By: Odee (9/25/2013 4:25:16 PM)
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