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Community Rating: 3.370 / 5  (27 votes)
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Playing this on Triton Fortune Hunter seems like am alright play in U/G. Allows you to wait for a counterspell opportunity, and if one doesn't arise, you get a pseudo-Think Twice effect.
Posted By: resturgence (9/18/2013 4:20:55 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This is going to be one of the most dangerous spells in Limited.
A permanent weaker Giant Growth? I've usually seen times when Ranger's Guile is just enough to save a creature.
Posted By: Ferlord (9/18/2013 1:29:39 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Quality common that creates card advantage. The heroic trigers that this will activate can combine with the +2/+2 if you have to take out something really scary.
Posted By: Purplerooster (9/18/2013 4:32:14 PM)
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Yay, maor kitties!
Posted By: Flyheight (9/18/2013 9:52:55 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Closest comparisons seem to be Jund Charm and Burrenton Bombardier.
Posted By: HuntingDrake (10/2/2013 2:21:46 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Similarish to the much rarer Boon Satyr, except you need to already have a creature out. I really like the idea of instant buffs that stay around.
Posted By: Named_Tawny (12/25/2013 2:42:47 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Lynx! And... boobs?
Posted By: Lord_of_Tresserhorn (9/17/2013 8:04:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


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Posted By: TheWrathofShane (11/4/2013 12:25:29 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This served me incredibly well in the pre-release, alongside Two-Headed Cerberus. A combat trick is always useful, and that is stays on the creature after the turn ends is just sweet.
Posted By: Tiggurix (9/27/2013 12:00:33 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Can someone explain to me why this is so much better than common bond? i know that common bond needs white mana, but wouldn't counters be better than an enchantment on the whole?
Posted By: biglou666 (11/11/2013 6:45:47 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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