Playing this on Triton Fortune Hunter seems like am alright play in U/G. Allows you to wait for a counterspell opportunity, and if one doesn't arise, you get a pseudo-Think Twice effect.
Posted By:
resturgence
(9/18/2013 4:20:55 AM)
This is going to be one of the most dangerous spells in Limited.
A permanent weaker Giant Growth? I've usually seen times when Ranger's Guile is just enough to save a creature.
Posted By:
Ferlord
(9/18/2013 1:29:39 PM)
Quality common that creates card advantage. The heroic trigers that this will activate can combine with the +2/+2 if you have to take out something really scary.
Posted By:
Purplerooster
(9/18/2013 4:32:14 PM)
Yay, maor kitties!
Posted By:
Flyheight
(9/18/2013 9:52:55 AM)
Closest comparisons seem to be Jund Charm and Burrenton Bombardier.
Posted By:
HuntingDrake
(10/2/2013 2:21:46 AM)
Similarish to the much rarer Boon Satyr, except you need to already have a creature out. I really like the idea of instant buffs that stay around.
Posted By:
Named_Tawny
(12/25/2013 2:42:47 PM)
Lynx! And... boobs?
Posted By:
Lord_of_Tresserhorn
(9/17/2013 8:04:20 PM)
This served me incredibly well in the pre-release, alongside Two-Headed Cerberus. A combat trick is always useful, and that is stays on the creature after the turn ends is just sweet.
Posted By:
Tiggurix
(9/27/2013 12:00:33 AM)
Can someone explain to me why this is so much better than common bond? i know that common bond needs white mana, but wouldn't counters be better than an enchantment on the whole?
Posted By:
biglou666
(11/11/2013 6:45:47 AM)