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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.776 / 5  (29 votes)
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This card is just what my Mimeoplasm edh needed. Thanks Wizards!
Posted By: GrimjawxRULES (11/6/2013 11:23:13 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I've been waiting for an artifact+enchantment wrath in monogreen for ages. And now we finally have one and it is a creature! And an Elemental. In Horde of Notions, I've regularly wanted Acidic Slime to be an elemental and they went and one-upped it. Oh and also, you can get it back with Reveillark.

This is honestly going in like, three of my decks.
Posted By: anotherfan321 (10/30/2013 4:21:12 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Holy hell, THIS is card advantage. So good.
Posted By: LordOfTheFlies87 (10/30/2013 10:07:53 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I really think Bane would have made more sense in the Elemental/Beast precon instead of the tactician one, but Bane is alright as a card. Enchantments never stay long in EDH, so I don't expect this guy to be getting bigger than 10/10 most of the time.
Posted By: RAV0004 (10/29/2013 10:43:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Majinara: I hope you never complain about powercreep, because comments like "needs trample" on every big creature are expectations that would lead to powercreep if R&D agreed with you. Luckily they don't.

Awesome card. And I say this as a player with an artifact-themed deck and an enchantment-themed deck. Kind-of like Green's version of Phyrexian Rebirth.
Posted By: sarroth (11/2/2013 5:12:35 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@ Majinara: Everything in green gets trample with ease these days. Garruk Wildspeaker being my favorite method.
Posted By: lorendorky (10/29/2013 9:32:29 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Okay why the *** do people think this needs trample? Purify is a card. This is purify, but for 1 more mana (and a colour switch), you get AT LEAST a 2/2. It's already fair at that. It will most likely be at least a 5/5 when you play it. It's already giving a ton of advantage through the removal aspect, so it doesn't need to be pushed further.
Posted By: SAUS3 (10/31/2013 10:17:08 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It looks like it'd be bad, but honestly? In a slower format where you just want to get the game back to creatures beating up on creatures; this is as good as it gets for mono-green.
Posted By: blurrymadness (10/30/2013 10:55:34 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I like that they still know how to make 6 CMC 2/2's :)

keep finding good mechanics to challenge our notions of P/T : CMC ratios, WOTC! ^_^ in both directions, please. :)
Posted By: DarthParallax (10/30/2013 10:16:01 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The triggered ability is great. Though I do think that it badly misses trample.
Posted By: majinara (10/29/2013 4:06:39 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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