x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.737 / 5  (19 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
 >
Best sorcery green draw spell without a doubt
Posted By: Umbric (10/30/2013 8:16:04 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's weird how a card that was supposed to be only a one time thing has been reprinted 6 times now.
Posted By: Moxxy (12/16/2013 7:35:43 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


That's now six printings to Concentrate's three.
Posted By: Continue (11/11/2013 9:24:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


JUST PUT IT IN A CORE SET.
Posted By: LordOfTheFlies87 (10/30/2013 10:00:56 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Glad to see Green getting good card draw. Green is the color with the least amount of 'answers' or responses, so card advantage is less OP in Green (compare to white which has all the answers).
Posted By: PeachyKehn (1/6/2014 12:26:36 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


three cards for four mana is too strong. :P

although the Legacy of Blue is ultimately able to conjure better spells than this, this, even as a Sorcery, would be considered *definitely* Rare by today's standards.

*too much for Green, at least in Standard. really only because the Color Pie isn't just about abilities, but about Proportions. Blue should always be the best at Drawing cards, {2}{U}{U} for 3 cards is fine by me and I think it would be cool, but that would mean that Harmonize couldn't get printed because it would be exactly as good as Blue, when it *is* okay to ask for Green to be worse than Blue.

CMC wise, it's fine, just in the wrong Color. I believe since this card was first printed in Planar Chaos, that that's the, uh, point. Flavorwise it's even fine by our conventions now, so it's not 'wrong color', but it's still more power than the color should get.
Posted By: DarthParallax (10/30/2013 9:28:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yeah PeachyKehn!
Because Green doesn't have any form of removal...
Acidic Slime
Beast Within
Bramblecrush
Desert Twister
Mold Shambler
Woodfall Primus

Seriously, Green and White are the color with most removal (versatile the green ones, powerful the white ones). Green lacks in consistency in creature removal, but it supplys easily with better and bigger creatures.
Red has only damage-based removal, or artifact/land very slow removal (easily obsolated by the green ones).
Black has creature-focused removal, usually with limitations. It used to have cheap ones, but not so much anymore (not at common anyway). And sometimes recursive removal.
Blue has removal that works only if you uses them at the right time, or bounce.
Again, white and green are the color with the best removal... There are exception, of course, but this is boardly the state of art.
Posted By: leomistico (2/19/2014 1:25:30 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Has anyone else noticed that this is the first card art by Paul Lee since Visions?
Posted By: OlvynChuru (6/8/2014 12:45:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0