Everything about the card is a hit. Name is useful for puns and references, art is hilarious goblins looking confused, abilities are relevant, colors are strong for ability, costs are cheap... Everything is perfect.
Too bad about Training Grounds, But Heartstone is a thing.
Posted By:
RAV0004
(10/29/2013 11:32:53 PM)
This is pretty much one of the most value-heavy generals around. With mana up, any removal spell aimed towards anything you control will result in the rest of the table losing permanents as well.
And that's before you even start adding cards that work well with it. Undying, Persist, Tokens.
My favorite general from the new set, by a long shot.
Posted By:
PrimordialMyr164
(10/29/2013 9:03:39 PM)
Versatility: The Commander
Posted By:
TheWallinator74
(10/29/2013 9:36:28 PM)
The one card that comes to my mind when I see this card is Ogre Slumlord which when combined with the first ability creates marvelous amounts of tokens and if you have enough mana can possibly wipe your opponents boards if they aren't running tokens.
I also think this combo will be great in 2-headed giant games because if your ally adds Zamrek Guildmage and any card with persist you can always wipe the board of not only creatures, but all other permanents if Enchanted Evenings or Mycosynth Lattice.
Posted By:
master_biomancer
(10/29/2013 4:51:11 PM)
I'm sure that someone soon calls it Gang-bang Brothers.
...
GODDAMMIT!
Posted By:
TheZombifier
(10/29/2013 10:35:53 PM)
Epochrasite is an interesting idea for a deck headed by this. Keeps coming back, can be sacrificed as a creature or an artifact, and only weakness is the three-turn wait.
Posted By:
Splizer
(10/30/2013 8:16:05 AM)
Another use for Rancor? Damn.
Posted By:
Cyberium
(10/30/2013 1:43:24 PM)
Savra, Queen of the Golgari seems less crappy with them...especially with a Grave Pact out as well.
Posted By:
MattLynn
(1/19/2014 8:25:37 PM)
Ummm...
I'm scared.
Posted By:
LordOfTheFlies87
(10/30/2013 10:22:29 AM)
Smash Bros
Posted By:
SAUS3
(10/31/2013 11:20:01 AM)