x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.682 / 5  (44 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
123 >
Tribute is about a thousand times better in multiplayer. As long as you're not being ganged up on, you pretty much get to choose the mode.
Posted By: DaLucaray (1/28/2014 6:16:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


4/5
So what do you prefer, a 6/6 and a kill spell for 6 cmc, or a 12/12 for 6 cmc? Seriously this card is just a kick in the gut unless you have removal waiting for it. A 12/12 on turn 6 or sooner with ramp is very scary. A 6/6 that has a kill spell on it is just pure card advantage. Can't see either of those options viable in situations without removal.
Posted By: Kanra777 (1/28/2014 8:21:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is THE REASON I'm playing green at the prerelease. Even if this is theros block a 6/6 is nothing to sneeze at. A 6/6 for 6 with a kill spell attached to it is BANANAS. A 12/12 for 6 is...well...it's huge. Yeah, I really can't see a bad mode for this outside of some funny corner cases.
Posted By: Flyheight (1/29/2014 7:26:36 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Lol @SirLibrartEater: a. the fight is a may ability so you dont have to use it and b. YOU CHOOSE the target to fight with. If the only creature they have is bigger than 6/6 then youll just get a 6/6 for 6. Also this guy flat out kills 3 of the other promo cards if they dont pay the tribute.
Posted By: demidracolich (1/29/2014 10:30:20 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The Timmy in me can't say no to a 12/12 for 6. It kinda reminds me of Furyborn Hellkite in that respect.
Posted By: TheWallinator74 (1/30/2014 7:24:32 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is the only tribute card I've seen that passes the vanilla test. That's all I see the tribute creatures as, vanilla creatures that either:
A: do something relatively useless when they enter the battlefield
B: gain a number of +1/+1 counters that brings them up to a point where they would pass the vanilla test
So when your opponent plays a tribute creature you have a choice: let them do something inconsequential to you and give them an underpowered creature, or give them a creature that has no special effect. (or in the case of Siren of the Fanged Coast you can do both, as the +1/+1 counters do not bring it up to a fair size for the price, but the tribute effect is a permanent mind control.)

...This one's different. It's a fair vanilla creature even without the counters, and the effect is actually relevant. I think this is the only good tribute creature they printed.
Posted By: ToidiDiPuts (1/29/2014 9:07:53 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


this is an evil card, it's either, let me have a 12/12 for 7, or let me (probably) kill one of your creatures.
and I'm getting one at the prerelease ;) . Also, just for bragging rights, FIRST!!
Posted By: Lord_of_phyrexia (1/28/2014 4:49:57 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This is why I'm not playing green at the prerelease. You can't even play it if they have a creature with 6+ power, and with the tribute mechanic and Heroic floating around, that's not gonna be an uncommon appearance.
Posted By: SirLibraryEater (1/28/2014 5:24:02 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Plays this when opponent only has a 6/7 out.

Skins oneself.
Posted By: Purplerooster (2/15/2014 9:17:34 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


ability is far too weak, if it dealt damage equal to its power, or destroyed a creature, it would at least be decent
Posted By: at0micpickle (1/29/2014 12:45:08 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0