Give him Double Strike, and he quarters your opponent's life in one go.
Posted By:
Kirbster
(9/6/2010 11:44:30 AM)
Never really worth swinging unmorphed.
Posted By:
ClockworkSwordfish
(2/12/2011 11:49:35 PM)
Sure you can flip him. So in turn he is really rigged.
Posted By:
EnV
(2/26/2010 6:12:20 PM)
@Arachibutyrophobia: That's kinda the point of the morph. The surprise factor doesn't cost that much.
Posted By:
Shiny_Umbreon
(1/11/2011 9:58:59 AM)
@BegleOne:
> (play 3 card Monty with your other face-down morph creatures so that your opponent won't know which one to block next time either)
You're not allowed to do that. From the Comprehensive Rules:
707.6. If you control multiple face-down spells or face-down permanents, you must ensure at all times that your face-down spells and permanents can be easily differentiated from each other. This includes, but is not limited to, knowing the order spells were cast, the order that face-down permanents entered the battlefield, which creature attacked last turn, and any other differences between face-down spells or permanents. Common methods for distinguishing between face-down objects include using counters or dice to mark the different objects, or clearly placing those objects in order on the table.
Posted By:
sonorhC
(11/7/2011 5:13:55 PM)
Fictionarius wrote: has anyone noticed there are no morph creatures that do interesting things when they're blocked?
You didn't draft much Onslaught Block, did you?
Besides the obvious fatties and first-strikers, try
Serpentine Basilisk
Broodhatch Nantuko
Karona's Zealot
Soul Collector
"When-blocked" triggers are hard to do with morph, but certainly a Tolarian Entrancer-like could have been done.
Posted By:
HuntingDrake
(12/7/2012 11:28:52 AM)
I'm not sure if this was obvious to everyone but me, but if you flip him right before he deals damage, you half your opponent and not yourself.
Posted By:
Arachibutyrophobia
(8/9/2009 8:01:07 PM)
Of course it's designed to be flipped over after declaring attackers but before dealing damage to the opponent. Preferably after the opponents lets him through. Then you can use the in-block cards to flip him back over, (play 3 card Monty with your other face-down morph creatures so that your opponent won't know which one to block next time either), and then attack with him again.
But it's also a tool that can be used to combo with something if you need to lose lots of life in a hurry. Or you can combo it with something like Children of Korlis and use it as a tool to gain lots of life in a hurry as well. If he can get a single attack through, then you can play a Sanguine Bond and sacrifice a Child and you've probably won the game.
Posted By:
BegleOne
(6/4/2011 8:51:45 AM)
Jimbob-that won't work. It specifies COMBAT damage.
Posted By:
Hibron
(8/24/2010 11:30:15 AM)
Double strike + Quitius Spike = Life goes down to 1/16 with a succesful swing.
Posted By:
pigknight
(2/1/2011 9:20:02 PM)