It has it's uses, like if someone shocks your Veteran Swordsmith. Your opponent wastes a burn spell, your creature is saved, and you get to draw a card for one white mana. Most of the time, though, this just sits in your hand waiting for that opportunity.
Posted By:
themlsna
(1/15/2011 3:17:00 PM)
The cantrip makes this alright. Not good, but alright.
Posted By:
NARFNra
(12/20/2011 11:07:32 PM)
The flavour text could be an in-game reference, the 'boon' referring to the cycle of one-for-threes in Alpha (Giant Growth, Dark Ritual, Ancestral Recall, Lighting Bolt, and Healing Salve).
As Healing Salve was widely regarded as the weakest (or smallest) and this is a similar, but an even weaker (again, smaller) effect, it could be a reference to that card.
Posted By:
djflo
(4/28/2012 8:28:31 AM)
Heal is pretty cool guy, he saves the creatures and doesn't afraid of anyone.
Posted By:
Anathame
(8/29/2011 6:38:50 PM)
I hadn't considered that this improved with sixth edition rules. When damage prevention was reworded to prevent the next 1 point of damage, it allowed you to cast this at any time, which basically means that it now has cycle {W} (sort of).
Before then, something would actually have to be damaged before you could play this card; in the damage-prevention-and-redirection-step.
Also, I really like shadow-play in the art.
Posted By:
JovianHomarid
(7/30/2013 1:58:44 AM)
I doesn't afraid of anyone either!
Posted By:
SarcasmElemental
(9/30/2013 11:49:52 AM)