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Community Rating: 4.293 / 5  (41 votes)
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There's the costly Urza's Armor, I guess?
Posted By: Lateralis0ne (8/26/2010 7:56:06 PM)


There's a Rune of Protection: Lands
Posted By: SIlverSkyz (10/18/2010 10:05:27 PM)


Why is there no Circle of Protection: Lands?
Posted By: A3Kitsune (2/9/2010 11:55:10 PM)


Adarkar Wastes is a good card for the fact that you would use the ability of giving you either blue or white mana for 1 life and after the first couple of turns, you won't be using the ability so in the end, it is just for the beginning of the game and it doesn't enter the battlefield tapped.
Posted By: Minion_of_Magic (10/30/2012 2:18:42 PM)


The Pain Cycle of Lands is honestly a Pain to evaluate:

Alpha-Revised: The Dual Lands completely overshadow most Land designs for the first 10 years of the game.
Arabian Nights, Antiquities, and Legends don't have Colored Lands.

The Dark, Fallen Empires, Ice Age, and Homelands offer a LOT of lands between them, but for the most part the right count of Basic Lands are better. The Ice Age lands are just so much weaker than the Dual Lands that there isn't a good reason to use them until 4th Edition removed the Dual Lands- and I am not sure when Standard was invented, but I'm willing to bet Type I is played more than Type II for a while.

Mirage and Tempest are the first sets that are part of "Block" plans, and for a brief point the Ice Age Lands almost look they have a life, looking at history. The Duals have been gone long enough to make them look a lot better.

Urza's Block breaks Magic, including the Lands, Invasion Block brings REAL mul... (see all)
Posted By: DarthParallax (9/21/2013 7:15:24 PM)


Gatherer works better in the Companion app!