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Community Rating: 4.352 / 5  (142 votes)
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how does this not even get 4/5? This land is ridiculous and if you're worried about the 2 damage, you've never seen it in action before.
Posted By: mdakw576 (5/31/2010 5:38:54 PM)


Nice Aztec flavor here. Now that would be an interesting block theme.
Posted By: Blackworm_Bloodworm (10/16/2010 6:15:15 PM)


Beautiful card. Clean drawbacks like this are great, makes them at least okay for any deck and then awesome in a deck built for it.

I love it.

Posted By: Deepfried-Owls (5/26/2011 12:28:12 AM)


This card is awesome. Its basically like playing a land, drawing a card and the card you drew was a mox. OK you have to take a lot of damage, but its still amazing.
Posted By: littleteapot (3/10/2011 10:27:07 AM)


Ancient Tomb
Tap: Add 2 to your mana pool. Something else happens but is of minor concern.
Posted By: 001010011100101110 (9/18/2011 1:57:22 PM)


This card is broken, don't be fooled. it was worth only $2.00 until people began realizing it's greatness. I see this card only going up and up in value.

= 1st turn mayhem.
Posted By: Pontiac (8/13/2011 8:40:15 AM)


The 2 damage is so negligible in EDH. I always grab this land with Primeval Titan after I've got Inkmoth Nexus and Kessig Wolf Run out.
Posted By: Atogatogatog (2/23/2012 10:46:42 PM)


Looks like something you'd see on the cover of an old NES game.
Posted By: Neutral_Bob (5/15/2010 2:03:09 AM)


This is a decent card in the right deck, especially combined with a number of other cards. Combined with cards like Lotus Petal, Elvish Spirit Guide, Sol Ring, it's possible to get 4-5 mana on the first turn. The 2 damage hurts, but it's generally pretty easy to counter the damage from the land with any number of different life gaining cards.
Posted By: kowrip (2/4/2010 7:47:57 PM)


A prominent player on several stompy builds, the most famous being Sea Stompy which abused the wording on Sea Drake that circumvent its drawback if you have only one land in play. The redundancy it provided alongside with City of Traitors propiciated the banning of the latter on extended, where it fuelled a lot of combo deck that had to kill on turns 1-2 because otherwise the opponent would kill you in his 2nd turn otherwise.
Posted By: DrJones (4/29/2009 6:24:40 AM)


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