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Community Rating: 4.114 / 5  (57 votes)
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My friend played this once, turning nearly his entire deck into 1/1s. He didn't realize I already had a Plague Spitter on the field.

He drew nothing but lands for the rest of the game.
Posted By: NickDay (2/5/2013 9:43:07 AM)
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Combo this with Myr Turbine and Myr Battlesphere to dump all your artifact lands you won't need in to exile and then put an outrageous amount of Myr's in to play. I need this.
Posted By: Cygore (7/22/2013 12:14:04 PM)
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Use in conjunction with Purphoros, God of the Forge.

"I'm sorry if my entire deck just killed you."
Posted By: Madarakita (10/16/2013 8:12:03 PM)
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In any artifact deck, this Myr Bomb, as I call it, is a force to be reckoned with. It can instantly flood the field with 20+ 1/1s, which will often win you the game, and will certainly provide you with a great advantage barring Wrath of God-type intrusion. If you have a few Myr Matrices out, that army of 1/1s could be an army of up to 5/5s, and, again barring Wrath of God, it's hard to envision a way for you to lose once you detonate this. One of the most competitively viable Myr cards.
Posted By: ClockworkSwordfish (6/11/2009 6:28:06 PM)
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People keep saying Wrath of God stops this. It doesn't. You pop Myr Incubator at the end of their turn. Nowhere does it say on the card that it can only be activated any time you could play a sorcery. So they either need Stifle or board sweepers at instant speed (There aren't a lot) to stop your "hasty" army. Alternatively they need Disenchant AND a sorcery speed sweeper. (They cast Disenchant on Myr Incubator on your turn, you pop Myr Incubator in response. Then they WoG it all away on their own turn.)
Posted By: Kiro (4/14/2011 2:38:22 AM)
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it can be stoped but once it pops you've probaly won. and if your artifact deck takes 7-8 turns to pop it you shouldn't be playing an artifact deck .............

it works with myr matrix but really the myr matrix is just for show if you can get it out a turn sooner w/o the atrix go for it
Posted By: Mindbend (5/21/2010 4:00:47 PM)
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I like Myr Battlesphere better.
Posted By: Drecon84 (9/12/2010 4:18:33 PM)
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A total of 12 mana to turn what could have been a good deck into a disaster. FOR ONLY 12 MANA!
Posted By: Designer_Genes (9/23/2009 11:59:46 AM)
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Echoing Ruin.

Echoing Decay.

Echoing Truth.

Bye bye, 12 mana.
Posted By: Ladnarud (4/25/2010 9:14:31 PM)
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Maelstrom Pulse ftw.
Posted By: infernox10 (6/19/2010 11:54:09 AM)
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