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Another locus (Glimmerpost) is being printed in Scars of Mirrodin.

If you have 4 of these, 4 Glimmerposts, and 4 Vesuva copies of these... Each of these would tap for 12, so that's 96 for all 8 Cloudposts. And another 4 for the Glimmerposts. 12 lands tapping for 100 mana? Yeah, sure, it's colorless, but it's also 100 mana.
Posted By: Andon_A (9/21/2010 10:52:10 PM)


He meant shapeshifter i.e. duplicant, because its colorless mana.. not because it affects lands.

Ah, cloud post.. bane of my creature deck's existence.. it wouldn't have been so bad if it said something like.. if you have another cloud post in play this land produces +1 colorless mana so that it would only be 2 per land at max. Unfortunately between cloud posts and vesuvas instead it turns into playing darksteel colossus on turn 5, or a fast master transmuter into a sphinx of the steel wind. Mirrodin made artifacts so nuts it seems like they have been making up for it for the past few sets by not printing very many. I mean.. seriously, isochron scepter, lightning greaves, duplicant, and loxodon warhammer all in the same set?

Having said all that, best card for artifacts decks you could want, makes just about anything castable when you have only 2 out.
Posted By: Donovan_Fabian (1/2/2010 2:47:22 PM)


Cloudpost = god

I run 4 cloudposts and 4 vesuva in my modular deck, no such thing as OOM
Posted By: Guest1130466760 (2/11/2010 6:29:28 PM)


His ability is not limited to the Locus you control. That means it could become crazy in a multiplayer game where everyone uses Locus lands :D
Posted By: Daikoru (9/27/2010 7:48:17 AM)


Four Cloudposts will get you 16 mana. If you manage to get out Vesuva, these can get insane. Even with only two, you get double the mana you would normally, albeit colorless, and with the penalty that they come into play tapped. Even still, they are strong lands.
Posted By: Elysiume (12/25/2009 9:09:29 PM)


no single land should have this kind of power. With Vesuva and Glimmerpost, you are making 96 mana. fireball.
Posted By: TheSwarm (10/3/2010 5:44:08 PM)


I am in awe that these lands only cost 70 cents at my card shop. I would have easily paid 3 bucks each for these babies!

With some Expedition Maps and Glimmerposts, things can turn very ugly in a few turns.
Posted By: dberry02 (6/17/2011 4:27:37 PM)


Note, that having 12 Posts/Locii would probably actualy have been fair if we didn't have Amulet of Vigor. I think. Coming into play tapped is the last thing a fast combo deck wants it's lands to do. Not being able to play anything the first 3 turns of the game is not a good strategy.
Posted By: DarthParallax (9/20/2011 5:38:49 AM)


You're joking, right? This card isn't that powerful? It allows for 16 mana drop on turn 4 with Amulet of Vigor or additional land drops on turn 3 or earlier. It's insanely powerful. It's as broken as someone putting out a land, Sol Ring, Mana Vault on turn 1. No one should have that easy of access to mana that early. It ruins games by trivializing them. Understandably some people like to circle jerk with their combos and they need things like this to enable them. That's fine I suppose -- some people play better with easy mode turned on.

A history of Cloudpost and its ease of use over time:

Cloudpost - Mirrodin - Oct 2003
Vesuva - Time Spiral - Oct 2006
Expedition Map - Zendikar - Oct 2009
Glimmerpost - Scars of Mirrodin - Oct 2010
Thespian's Stage - Gatecrash - Feb 2013
Posted By: igniteice (3/28/2013 9:41:56 PM)


"He watches from above. He watches from below. He watches from within."
—In***ion on the stall of the bathroom at my local McDonalds
Posted By: Kryptnyt (1/20/2013 1:59:13 AM)


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