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Community Rating: 4.011 / 5  (44 votes)
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Stranglehold to take one side profit
Posted By: NaJin (11/10/2011 8:47:14 PM)


"Nope, Worldspine. Looks like it's my turn again."
"...You're an as­shole, you know that?"
Posted By: Continue (12/2/2012 4:37:18 PM)


I LOVE this card. It's not necessarily powerful or tournament-worthy, but it's SO much fun. At a multiplayer table, one of these hitting the board means upcoming madness that will have everyone shouting, laughing maniacally at getting multiple turns, and screaming about how stupid the card is. Stupid, stupid fun that takes "skill" and "multiplayer politics" by the scruff of the neck and uppercuts them. Good times with this card, good times. For being great fun and memorable, this card gets 5/5.
Posted By: ratchet1215 (9/5/2009 11:54:55 AM)


Milling is not what this card was made for, i wouldn't call one card each turn "very quickly" for five mana, majinara.
Although in multiplayer games one indeed notices that this card exiles a good bit of each library.
But i also think the main point of this card is the fun aspect ratched1215 already figured out. Anyone who ever used this card will likely agree with him.

I also tried using this card in a more serious way by controlling the top card of the library, but since it gets exiled you'll have a very hard time to ensure that you're the one that gets the turn.
Therefore messing around with the top card of your opponent's library in regular games is the more effective way. So try putting his/her lands on top. Metamorphose, Fallow Earth, Plow Under, Uproot or Temporal Eddy could be used to do this. Orcish Spy, Goblin Spy and La... (see all)
Posted By: Mode (1/19/2010 9:26:14 AM)


...The problem with this card is that the art looks like a ballsack. Someone had to say it sooner or later.
Posted By: Test-Subject_217601 (7/28/2010 1:28:01 PM)


This card is so fun. It controls the order of all turns, so you just need to control the top card of your library and you have turn after turn after turn...

The problem with it is that it exiles the expensive card that you used to make it work! XD That's annoying.
Posted By: Arachibutyrophobia (8/6/2009 11:27:43 PM)


Nobody should ever use the phrase "on a stick" again when proposing a game-breaking combo. If your combo involves Isochron Scepter, please, just keep it to yourself.

Oh, should I comment on this Time Sifter thing? Derpy Derp Oh Boy What A Powerful Card Derpy Derp
Posted By: DrJack (7/30/2012 9:36:23 PM)


I've got two that I want to find a deck for, they look like quite the troll cards.
3/5 Stars
Posted By: Hunter06 (2/5/2013 6:27:15 PM)


The big problem with this card is that it punishes players for building decks with low mana costs. Against goblins, white weenies, some elves, there is practically no possibility of taking a turn ever again, especially in multiplayer. (had that problem last night)

There's also a strange issue not currently covered by the errata- what happens when the player who is going next dies on the current player's turn? We played it that normal turn order resumes, then the sifter triggers that upkeep again.

Overall annoying card which hoses people in the worst way- arbitrarily.
Posted By: Ideatog (2/6/2010 8:01:28 AM)


The card mills people very quickly, since it exiles a card from each players library during each upkeep.

@ Mode: in a 6 player game, it basically exiles 6 of your cards until it's your turn again, in the average. And then you draw one too of course, so you your library loses 7 cards each turn. And that's what I call fast. :) Not to mention that it's only the "average". If you have bad luck you won't have another turn again ever. ^^
Posted By: majinara (2/23/2010 2:50:20 PM)