Ditch a card to cast Enter the Infinite.
Then just make sure you have a Tamiyo, the Moon Sage and an Inexorable Tide in your deck somewhere. A few hard counters for protection and your good to go.
Posted By:
roguepariah
(3/5/2013 6:21:33 PM)
t1 forest Birds of Paradise
t2 forest Cultivate island
t3 island, this, then cast Enter the Infinite for free.
Proceed to cast anything you want in your deck, while having free dissipates. You should win on this turn, but you can milk it out and win with creatures if you want, just have some kind of graveyard shuffler like elixir of immortality.
For vintage.
T1 Black lotus, Mana Crypt, this, Enter the Infinite.
Broken card.
Posted By:
TheWrathofShane
(11/8/2013 6:46:45 AM)
Back when Inquest rated Dream Halls the worst card in the Stronghold set, there wasn't an "Enter the Infinite" or "Omniscience". There weren't ridiculous things like Progenitus. You see, back then, the design team realized that very powerful and expensive cards needed to have drawbacks and risks other than just high casting costs, exactly because of cards like Dream Halls. And Eureka, and Triassic Egg, and Animate Dead, and... you get the idea.
Now then, that's not to say that Dreams Halls was a particularly well thought-out card, even back then. However, what *really* makes this card broken beyond is the presence of spells with massively huge effects that have nothing but a high mana cost as a "drawback".
Take a gander at some of the big creatures from the good old days, and see how they used to be made.
Arcades Sabboth/autoca... (see all)
Posted By:
DrJack
(12/17/2013 9:46:08 AM)
Actually, works best with Conflux:
Play it, play Conflux, exiling a card of any color. Search for whatever kill mechanism you want, a random filler card, and another Conflux. From that point, you can just Chain Confluxes together, potentially forever via Time Spiral and Timetwister.
A few opening ways: White=any Green/White card, Blue=any Blue/Black card, Black=any Black card, Red=another Conflux, Green=Protean Hulk. Exile the Black card to cast second Conflux, search for a Carrion Feeder and a pile of combo protection. Play the Feeder and the Hulk with Dream Halls, and win Hulk Flash style.
Or, chain Timetwister effects and Conflux for a Minds Desire/Tendrils of Agony kill. Or Aluren/Cavern Harpy/Tendrils of Agony. Or Cephalid Illusionist/any en-kor creature for a dredge kill. You can use Conflux+Dream halls to get almost any combo-kill in the history of the game down, while simultaneously searching out free counters to protect it with, or Artifact Hate to kill off a MUD deck's disr... (see all)
Posted By:
Phantom_of_the_FNM
(4/24/2011 1:04:46 PM)
My favorite combo Card with this is Conflux
That+Cruel ultimatum+Things like Reborn hope and Progenitus.
Posted By:
StuartHamilton
(1/12/2010 2:44:26 PM)
@ZestuXIII
I would agree with your interpretation of the rules. It states a shared color. Colorless, is not a color. If colorless was allowed into the effect, then one could discard a land, to play an artifact. The card must share one of the five colors of magic.
Posted By:
Zoltantf
(7/27/2011 4:03:50 PM)
Plan:
1. Resolve this with a forest in play.
2. Discard any colored spell to cast Conflux, finding Conflux, Eternal Witness, Demonic Tutor, Force of Will, and Atogatog.
3. Discard Eternal Witness to cast Conflux, finding Squirrel's Nest, Diabolic Tutor, Sliver Overlord, Conflux, and Fires of Yavimaya.
4. Discard Sliver Overlord to cast Squirrel's Nest on your forest.
5. Discard Diabolic Tutor to cast Conflux, finding Praetor's Counsel, Coalition Victory, Cromat, Fusion Elemental, and Genju of the Realm.
6. Discard Cromat to cast Diabolic Tutor, finding Earthcraft.
7. Discard Coalition Victory to cast Demonic Tutor, finding Vitalize.
8. Discard Fusion Elemental to cast Earthcraft.
9. Discard Genju of the Realm to cast Praetor's Counsel.
10. Discard Atogatog to cast Fires of Yavimaya.
11. Discard Fusion Elemental to cast Conflux, finding Channel, Fireball, Intruder Alarm, Godsire, and Conflux.
12. Discard Cromat to cast Conflux, finding Praetor's Counsel, Splinter Twin, Pestermite, Ho... (see all)
Posted By:
statiefreez
(4/20/2012 1:58:31 PM)
There are some cards that you can stare at for hours and not figure out how terribly broken they can really be.
This is not one.
How people didn't get this card immediately is beyond me. Inquest famously called it the worst card in Stronghold. I don't understand people.
Posted By:
ROBRAM89
(1/12/2011 11:14:46 PM)
So I can get Phage the Untouchable out with this, right?
I'm still casting her from my hand, I'm just altering the way I'm casting it.
Posted By:
infernox10
(8/11/2011 11:41:04 AM)
Short history lesson:
Once rated as the worst card in Stronghold, before Zvi made a deck around this. Shortly after, the bans came in..
Dream Johnny card, 5/5
Posted By:
AlphaNumerical
(8/14/2009 3:56:39 AM)