This is worth the cost. It can sometimes underperform, but it can also absolutely blow people out.
Posted By:
Baconradar
(8/30/2010 5:31:13 AM)
Freaky art...goodbye sleep, hello nightmares!
Posted By:
Superllama12
(2/23/2011 3:57:41 PM)
5/5 for artwork alone. Not a too shabby card either.
Posted By:
creepycrawler
(2/6/2011 6:50:50 PM)
more like, B: take another tab of acid
Posted By:
DaaNz
(5/26/2011 3:10:13 AM)
Jason Alexander Behnke really should have gotten more work.
Posted By:
TtothaOtothadoubleD
(2/2/2013 5:45:12 AM)
ClockworkSwordfish is right. This thing is a threat, especially when you have a dark ritual to screw up the burn.
Posted By:
blindthrall
(7/2/2010 1:35:58 AM)
I used to love this card; the art reminds me of the nightmarish illustrations in "Scary Stories to Tell in the Dark" and I always felt so edgy using it as a kid.
Unfortunately, this card was made entirely obsolete with the release of Chilling Shade. I had a few of these in my mono-black legacy deck until I found the aforementioned card, so now I just feel like dismantling it :-/. I wish wizards would stop releasing strictly better versions of older favorites.
Posted By:
abdulmuhsee
(1/27/2013 1:13:32 PM)
Dungeon Shade is a classic late-game black winner. Pumping AND evasion equals heroics in clogged battlefield conditions of turn 8 and beyond. Unless your deck is geared to winning in 5-6 turns, good deck-building always needs something that can grind out late-game advantage when cards are scarce (hands are mostly empty) and mana is plentiful. Dungeon Shade (and shades in general) are the easiest option for the player of black. This disgusting little beauty has won more games for me than I can remember, and it's COMMON. Perfect for pauper black.
Posted By:
RaymondKHessel
(11/18/2013 10:13:15 AM)