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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.756 / 5  (45 votes)
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This card has caused me to take a second look at how amazing Banding was and how awesome a card is that says:
"Enchantment, (W)
Creatures you control get half-banding. The good half."
Posted By: MacBizzle (5/15/2012 12:26:15 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I think it's funny how the oracle text allows you to use the pre-m10 combat damage rules. Because this card wouldn't be half as good if you have to use the post rules.

(those who don't know, when you multi block now the attacking player decided the order he's creature will "fight" you're blockers. He then deals combat damage in order, doing at least leathale dmg to each creature before being able to move to the next one. Making things like post combat Pyroclasim mush less effective.
How ever with pre-m10 combat rules you could divided the damage in any way that you saw fit between the blocking creatures.)
Posted By: StagemasterK (10/1/2011 11:29:39 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


If a creature has trample, you may assign any extra damage beyond lethal damage to the player. You can however assign all trample damage to the blocker, so this card can hose trample.
Posted By: TheWrathofShane (11/9/2012 6:06:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I like to use it with High Ground and En-Kor creatures, preferably with Daru Spiritualist on the table.
Posted By: Sphagetti (1/29/2010 2:45:06 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is utterly amazing. It takes a game that combat is tilted in the favor of the defender, and then this card makes combat completely controlled by the defending player, and it's a one sided effect! I would seriously have to consider this getting a 4, especially as it only costs a single W.
Posted By: sincleanser (8/23/2011 8:26:51 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


multiblocking is good again
Posted By: thaviel (6/4/2009 4:13:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I must side with Dr. Jack. Banding was very easy ability to understand, if you read the rules, but like I see here all the time people don't read the rules and then complain or try to do clever stunts that don't work.

For example in this cards discussion KarmasPayment is clearly obviously ignorant about the rule that excess damage of trampling attacker is carried over to damage the defending player or planeswalker. So this card doesn't work so that 10/10 trample damage vanishes by assigning it to 1/1 creature.
Posted By: tavaritz (8/13/2011 12:10:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@ Tavaritz
as of 12/4/2011
510.1c A blocked creature assigns its combat damage to the creatures blocking it. If no creatures are currently blocking it (if, for example, they were destroyed or removed from combat), it assigns no combat damage. If exactly one creature is blocking it, it assigns all its combat damage to that creature. If two or more creatures are blocking it, it assigns its combat damage to those creatures according to the damage assignment order announced for it. This may allow the blocked creature to divide its combat damage. However, it can’t assign combat damage to a creature that’s blocking it unless, when combat damage assignments are complete, each creature that precedes that blocking creature in its order is assigned lethal damage. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures that’s being assigned during the same combat damage step, but not any abilities or effects that might chan... (see all)
Posted By: RuscoJames (4/2/2012 9:26:54 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


"I take it you can say 'Nope, your creature aint dealing combat damage to my planeswalker but to me'?"
~Pigglebee

No, because when creatures attack, you must declare what they are attacking. (The defending player, or one of his planeswalkers) It's not like non-combat damage that can be chosen to be redirected to a planeswalker.

But, you can mess with trample and I do beleive deathtouch shenanigans too, allowing you to throw a 1/1 in front of a 10/10 trampler and choose to have the trampler assign all of its damage to that 1/1. I beleive deathtouch would work the same way, instead of assigning one damage (which is lethal with deathtouch) to each blocker you can assign ALL of that damage to one creature, allowing for multi-blocking to be somewhat more effective.
Posted By: KarmasPayment (2/25/2011 11:27:32 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Excellent card! I run this in my Enchantment/Pegasus deck. And to top it all off, it totally screws up Trample decks.
Posted By: mrredhatter (10/4/2009 2:14:58 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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