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@theday: Regeneration only works on permanents, not spells on the stack.
Posted By: klaff (2/6/2010 12:36:19 PM)


There's also a creature countering spell in Mirage, can't remember the name of it though.
Posted By: FragNutMK1 (3/22/2010 4:19:30 AM)


An interesting card, it established color hatred, but with effects that are out of color. Black countering spells, I believe this and Dash Hopes are the only black counterspells...
Posted By: Guest57443454 (7/1/2009 11:36:09 AM)


Mono Black Spells capable of countering:
Stromgald Cabal: Tap, Pay 1 life: counter target white spell
Thrull Wizard: 1Black: Counter target black spell unless it's controller pays Black or 3
Withering Boon: As an additional cost to cast WB, pay 3 life. Counter target creature spell.

There are 6 BlueBlack cards capable of countering, and 3 WhiteBlueBlack cards.

Ignoring blue, white has the strongest countering, focusing on anything targeting you or something you own. Red follows, mostly countering blue instants. Green mainly just keeps itself from being countered.

And that was my learning experience for the day. Just thought I'd share, if anyone is interested.
Posted By: BastianQoU (8/11/2011 7:41:11 PM)


Painter's Servant.
Posted By: the.tunnel.children (10/9/2010 7:49:00 PM)


Note that the green spell CAN be regnerated.
Food for thought.
Posted By: theDAYtheMUSICdied (8/21/2009 5:38:38 AM)


I love old color hosers!
I love them more if they are mirror-paired!
Posted By: Paolino (1/12/2012 7:17:02 AM)


@Bastian You forget one of the best ones; Dash Hopes
I like the idea of monoblack counterspells, no one ever sees them coming!
Posted By: pedrodyl (4/12/2012 2:29:42 PM)


I have to say Black counterspell, but I do wish that it had the "pay life" clause attached to it, that would seem more black. Destroying a green spell as its being cast feels weird to me.
Posted By: vantha (6/11/2012 8:35:51 AM)


The best way to keep those fearsome Durkwood Boars from hitting the table.
Posted By: Ibn_Shisha (6/11/2013 7:13:05 AM)


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