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Community Rating: 4.382 / 5  (51 votes)
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Super flying: Cannot be blocked by creatures with flying or reach.
Super vigilance: Attacking doesn't cause this creature to tap. This creature can block while tapped.
Super lifelink: Any damage this creature does causes you to gain that much life. Any damage this creature takes causes you to gain that much life.
Super shroud: This creature ignores all abilities (ex., if another creature has an ability that says "this creature can't be blocked except by two or more creatures", this creature may block it. Or if it blocks a creature with lifelink, the creature with lifelink's controller doesn't gain life.)
Super hexproof: If a spell or ability an opponent controls targets this creature, instead it targets another target of your choice.
Super deathtouch: Any damage this creatures deals counts as lethal damage. If a creature dealt damage by this creature would die, exile it instead.
Super intimidate: This creature can only be blocked by creatures that share the exact same color(s) with it.... (see all)
Posted By: TheVizier (1/12/2014 10:41:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


all i want to know is what the flavor text says
Posted By: skoll92 (2/20/2010 10:19:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yeah^^
But unfortunately there is no duplicate of this card available, and even Unhinged rules include the four-card limit.

Btw, this card served (as many Un-Cards) as inspiration for the Pact card cycle.
Yet i'm not that happy about the red version. I can remember an article where Wizards explained why they did not give haste to the red card, but having a 4/4 Giant five-drop without haste is not that impressing... :/
(On the other side, it's like a plain 4/4 for 4Red with flash - and haste, since you can play it one turn earlier...)
Posted By: Mode (2/22/2009 1:04:25 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love how they actually made the Super-Haste concept real in the Pact cycle!
Posted By: occamsrazorwit (11/20/2011 1:15:04 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@DarthParallax

Incorrect. A freeform deck of 60 Chancellor of the Dross will win turn 0.
Posted By: DaJoshMaster (1/24/2013 4:26:18 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@macic66

Kanye West has super haste.
Posted By: MalleusAetis (1/4/2010 12:47:04 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


One of the best cards. IT HAS SUPER HASTE!!!
An opening hand with 7 of these = gg.
Posted By: xeonoex (11/13/2008 8:11:59 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


should have been in "from the vault-exiled." Would have been LOL.
Is Kamahl proposing marriage to Akroma? Wtf?
one more thing, can you attack the second turn its out? It doesnt have haste, and technically, you haven't played it yet, right?
Posted By: Kryptnyt (1/26/2010 11:02:28 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@blindthrall

Your super-shroud is invalid, the creature would not be targeted by the spell to begin with.

Also, I would hope for super-trample to be able to have its leftover damage carry over to another player rather than carry over to the next game.

and:
Super-Doublestrike: Deal first strike damage twice.
Super first Strike: Faster than first strike damage, and is also fast enough to not take damage from anything without first strike.
Super (land)Walk: Treat any card (including creatures) that provides black mana as a swamp, red mana as a mountain, blue mana as an island, green mana as a forest, white mana as a plains, and any combination thereof as all corresponding land types.
Posted By: Gameguy602 (4/25/2011 11:11:00 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Super-Annihilator (Honestly I don't even want to know)
Posted By: Arachnos (12/4/2012 12:49:16 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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