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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.647 / 5  (51 votes)
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@Daanz
No it's not. This doesn't cost 5 mana every turn. Sprout Swarm is awesome still, but they're not comparable.

@allmighty_abacus
Don't need a WHOLE lot of support depending how you run it. Usually I'm unimpressed with this or the life gain honden, but if you did a naya deck with those enchantments you already have a sturdy mana base, will do 3 damage to up to 3 targets each turn, gain 6 life, and pump 3 spirits out a turn for chumps or something.

Not great, but this is a USABLE card, not 1.5 star quality. Keep in mind too that:
A-kamigawa was a slow block
B-some manafixing is free and PREFERABLE to basic lands most of the time, like terramorphic expanse (for deck thinning) or dual lands, fetch lands, or pain lands

@Laguz
Awakening zone isn't better for attacking. Personally I'd include both if there was something I needed to accomplish with several attackers. And awakening helps you pay for this one.
Posted By: blurrymadness (4/6/2011 10:18:01 AM)
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@djdaquin
There are 5 shrines
Posted By: Eved (7/26/2010 2:28:05 PM)
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Archdemon of Unx



Happy now? 2/2 zombie at the beginning of each turn in a B/G deck. I assume you're all playing (or choosing not to play) this card in Legacy/Vintage/Commander anyway.
Posted By: LuminOfMoonlight (8/19/2011 5:21:32 PM)
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Awakening Zone is better for all your generating needs unless you're abusing spirits.
Posted By: Laguz (7/20/2010 11:36:36 AM)
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Let's not forget Paradox Haze.
Posted By: Belz_ (1/26/2011 5:46:34 PM)
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Long-Forgotten Gohei.
Posted By: AXER (1/14/2010 1:07:00 PM)
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Enchanted Evening + Aura Shards + this Honden = death.
Get an extra honden out and you're wiping out two permanents a turn.
This works with any token generator, really, but I really love hondens.
Posted By: Tovaras (6/15/2010 10:53:11 PM)
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Doubling season
Posted By: BlackAlbino (5/20/2010 1:12:45 PM)
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2 Spirits per turn when combined with the other shrine...and it is awesome when used with the sacrificing spirits theme of Kami Reborn
Posted By: djdaquin (6/19/2009 9:25:41 PM)
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5 mana for a legendary enchantment that only works if you waste card slots on other shrines and mana fixers? Bad.

Oh hey, its also another freaking kamigawa legend. Fun fact: no other block in the history of MTG had legendary enchantments.

Because legendary enchantments are a really stupid idea.

1.5 stars, only because it sucks slightly less with paradox haze now.
Posted By: allmighty_abacus (8/27/2010 12:28:08 PM)
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