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Community Rating: 3.230 / 5  (37 votes)
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These guys are bolt magnets in my casual group.
Everyone gets antsy when one hits the table.
Posted By: Mr.Wimples (6/12/2011 12:09:35 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Nice in a Madness Blue or Black Modern deck. There are a lot of black madness cards that are very cheap and can control while being discarded. Plus, if you empty your opponent's hand, he/she can't gain advantage form this ability and mills 1... However you can use some other "looter" card out there, like classic Merfolk Looter...

4/5
Posted By: leomistico (11/9/2011 2:09:32 AM)
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@Jan

Each ability on separate lines resolves independently, so on a card like Lullmage Mentor, if you tap 7 merfolk to counter a spell, it will trigger the first ability and put a token into play. These two abilities are independent and you can cast an instant in between the first and second one resolving, they go onto the stack separate from each other.

On the other hand, in a single line (or block) of text, if it's separated by a period, the first and second parts of the text happen independent from each other, but resolve together in the same spell or ability. A good example would be Dismantle. It was common to use Dismantle on Darksteel Reactor to double the number of charge counters on it. Even though the first part fizzles (Since Darksteel Reactor is indestructable), the second statement resolves. These are the same spell/ability, so you cannot cast an instant between the two statements.
Posted By: MrFluffyThing (1/5/2012 6:50:17 PM)
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Jan, when the ability starts the whole thing resolves before you get the opportunity to play another spell. so no you cant play an instant you draw. you would draw a card then immediately discard it.
Posted By: sportgenius (8/19/2009 10:03:50 PM)
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WIth Megrim very mighty
Posted By: Knoedel (7/9/2009 1:26:38 PM)
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True, the Megrim thing - but still I got a question! ;-)

Assuming you got no cards in hand and this ability is activated. You're allowed to cast an instant you just drew because of the ability BEFORE you have to discard a card (if you still can), right?

Is it the same with Urza's Guilt? Or can't you do anything because it's a sorcery that's resolving and not an ability?

Best regards from Hamburg

Jan

@ sportgenius

kk...it's just sometimes the word "then" indicates that there's a little space between the single events an ability or spell or whatever sets into motion - I thought/hoped that maybe you can jump into that hole! :D
Posted By: Schlappi (9/13/2009 7:09:21 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Definitely a card born for multiplayer: He's innocuous, political, and lets you modify the pace of the game in a manner similar to Temple Bell. I run the shifty fellow in my Merieke Ri Berit EDH; he works quite nicely, especially since my opponents will be sculpting their hands and fattening their graveyards, to the benefit of cards I run like Dimir Doppelganger and Mindleech Mass.

I suppose you could run this in a full-on reanimator deck, but your opponents will probably catch on and stop discarding creatures.
Posted By: Cubozoan (6/4/2012 7:02:30 AM)
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Notion Thief
Posted By: Afroofthenight (5/7/2013 9:43:05 AM)
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Man, I wonder what I should discard to this...
Posted By: Salient (4/3/2014 11:07:14 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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