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Community Rating: 4.346 / 5  (78 votes)
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Were the playtesters on strike when Urza's block was being developed?
Posted By: SirZapdos (9/7/2011 1:21:11 PM)
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Combo with Infinite Sundial. At end of turn, first let all your creatures come back, then end the turn.
Posted By: Black_Mantha (8/30/2011 5:52:16 AM)
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It's easier thinking up cards that this doesn't combo with.
Posted By: Kirbster (8/14/2013 10:04:26 PM)
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I use em with Chimeras its pretty funny
Posted By: Kryptnyt (4/10/2011 6:13:15 PM)
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Sprouting Thrinax and Mitotic Slime are always fun.
Posted By: boneclub (8/18/2010 8:32:49 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@Tufel: A Token does hit the GY, it's just that the next time SBA's happen, it ceases to exist. So you can actually have Token's in any number of zany places, such as your hand. This creates some interesting situations with copies of Simian Spirit Guide. Go ahead and look up when you can activate mana abilities!
Posted By: Yamikiri (8/19/2010 3:52:13 AM)
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@foxinaboxphenna - Gatherer shows the card text as it would appear today in the Details section. At the time it was printed, it was thought that the original text was clear enough - they have since realized it wasn't and with rulings it has been updated to:

Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.

The creature has to die, so it has to first be in play. Thankfully, the Gatherer/Oracle rewording has greatly improved the ability to decipher how this card works.

For lots of fun, build a deck around this card using Echo creatures with come into play abilities (Deranged Hermit and Goblin Marshal being my favorites to combo with this) and enjoy. I also run it in a self-destruct Zubera deck running things like Spawning Pit to allow me to trigger the Zubera effects every turn. Getting creative with this card can lead to lots of fun - even if your enemy ge... (see all)
Posted By: Dreznin (11/27/2011 2:21:56 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Thank god for Oracle rewordings. I know that basically all design know-how checked out for Urza's block, but this card is kind of a cake-taker. As worded, its effect makes no sense (Do I return my opponents creature's from my graveyard? Does that change anything?). The exact mechanics of the delayed trigger are totally obscure (does it check for someone holding the Lifeline at end of turn or at death?). All exacerbated by the weird indefinite reference on "a creature" that seems to imply you return the Line-holder from your graveyard to play at end of turn (but only your graveyard). Even its interaction with something as basic as wrath effects is somewhat non-obvious.

Also, part of an awkward vogue for symmetrical effects that really never felt logical. (See also: Thran Weaponry, the only equipment that also arms your opponents.) Why am I saving my opponent's creatures, again? And why does the card, as written, all /them/ to be holding my Lifeline?

All in all, a cluster of te... (see all)
Posted By: TheLibertinistic (12/16/2010 11:38:11 AM)
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This is such a rigged card, when i saw the list of errata i just started laughing because R&D realizes how much of a mistake this card was
Posted By: hiloster12 (4/18/2009 7:32:03 PM)
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Spore Frog.
Posted By: jetzine (2/3/2010 9:29:19 AM)
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0.51.01.52.02.53.03.54.04.55.0