If i understand it right, this gives you a huge card advantage. You sacrifice it in your turn, draw new seven cards, play whatever you could, and then get back old hand at end of turn:S You opponent can cast just instants (if he can). Is it right?
Posted By:
Gud3r1an
(4/10/2010 4:20:32 AM)
I honestly think that this card would have been balanced if it also cost 5 mana to activate.
Posted By:
Talcos
(11/15/2010 6:07:12 AM)
Playtest Name: Urza's Lava Lamp
I like how some genius troll at Wizards actually got the Ban Hammer to be the set symbol. It's just SO perfect and prophetic! xD
Posted By:
DarthParallax
(6/10/2012 6:35:57 PM)
if a game goes on long enough, i can use goblin welders to grab this again in vintage
Posted By:
Havens
(4/26/2010 1:30:12 AM)
This shouldn't be combo'd, just insults it. Haha megrim isn't why this was banned buddy haha.
Posted By:
Omenchild
(4/18/2010 12:18:01 AM)
Terrific card. I always liked when I first got one, then once I built a deck around it and I appreciated it even more. One of the best of all time.
Posted By:
limbrooke
(1/30/2010 1:28:35 PM)
not only does it combo in with underworld dreams and megrim but tree dark rituals and teferi's puzzle box for 16 damage on turn 3 not ieforencluding the damage from the turns before
Posted By:
willbe
(7/13/2010 10:17:01 PM)
Very broken card + sick card + card, that needs to be banned immediately = This.
Posted By:
Bursama
(11/21/2010 6:37:23 AM)
megrim, underworld dreams, supress, scent of ____ (name your pick), library of leng, there are so many card this goes well with.
personally I like this in my wheel of fortune, winds of change deck.
Posted By:
Megrimage
(9/21/2009 5:32:50 PM)
actually looks like a jar full of pink
Posted By:
ttian
(3/27/2009 9:31:11 AM)