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Use with signets, then use that mana to cast instants. Use with Gemstone Array.
Use with activated abilities akin to the one on Dwarven Blastminer.
Use with suspend? dunno if that works, since the wording on suspend says "rather than cast this from your hand."
Use with Time Spiral storage lands.
Use with Order of the Ebon Hand, Manaforge Cinder, Skyshroud elf,and other similar mana filters.
Use with Chimeric Staff.
Use with Mishra's Helix. Not so effective unless you expect instant responses to things you do during your turn.
Posted By: Kryptnyt (11/1/2010 9:17:04 AM)


Run with Gemstone Array.
Posted By: mrredhatter (3/22/2010 5:12:38 PM)


Works for cycling, works on Isochron Scepter, Karn, Silver Golem, et al.
Outstanding and often overlooked card.
Posted By: limbrooke (2/10/2011 9:42:02 PM)


I use these to power the ability of my Urza. That and to power Mana Batteries.
Posted By: JanusAurelius (5/6/2011 7:43:06 AM)


I think this card is very underrated! two of these would untap a grim monolith during your upkeep and it works well for a lot of activated abilities (cycling perhaps). Limited to your upkeep, but it costs 1 and you get 2 extra colorless to play with.
Posted By: DarthKithkin (1/22/2010 1:03:35 AM)


I always loved the flavor text on this one. Very appropriate :)
Posted By: Mudbutt_on (4/3/2010 11:02:33 AM)


In a Rebel deck with Lin Sivvi, it's practically a more powerful Aether Vial.
Posted By: TokenMaster (9/15/2009 11:56:44 PM)


It pays the echo costs of your creatures!
Posted By: sbridge (10/21/2009 2:56:49 PM)


The narrow-minded say 'Sucks ass compared to Sol Ring'
The Urza-minded see this as an opportunity to show people how to build a fire by rubbing two sticks together.

If you can't see the value of that, then you will simply never get it.
Posted By: DarthParallax (8/13/2011 3:30:56 PM)


Note the 2010 updates, and note the definition of "spells". The mana from this card cannot be used to cast any spell of any kind. Casting a spell is basicly bringing it from your hand to the battlefield. Thus, the mana from this cannot be used to cast instants, creatures, etc.. However, any mana that is required of any card which is already on the battlefield can use mana from Thran Turbine, including upkeeps, echo, and abilities. Also note, mana burn is no longer a rule, therefore not using the mana gained has no ill effect. Also note that cycling is defined as an ability (702.26) and therefore is legal to use Thran Turbine mana.
Posted By: intlink (6/12/2010 9:06:25 PM)