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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.111 / 5  (36 votes)
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I used to draft this card a lot. I was very very bad.
Posted By: JCorpora (6/3/2010 8:32:19 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I guess you'd better hope your opponent(s) aren't playing red to burn it, white to exile it, or black and/or artifacts to block it, because a five-drop pumpable fear creature is going to become a target right away.
Posted By: TDL (3/2/2010 10:46:19 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


You find yourself under a bridge. It is dark, and damp. You are likely to be eaten by a grue.
Posted By: Kryptnyt (12/29/2011 12:57:12 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Anyone ever see Disney's "The Princess and the Frog"? He's just like one of the New Orleans voodoo shadow monsters. How cute.
Posted By: JoshGuessed (8/5/2010 11:54:21 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


4 would make him on par with the other OK shades
3 would make him quite good and debatable over Nantuko Shade

Something I like about shades when they *don't* have evasion, however, is that they can be used to generate card advantage. You bluff your opponent enough times and he can be sure whether you'll sink in the mana to save him or whether he's taking 6 that he could've blocked. If they don't block you can just play a spell and then pump however much is left over. This allows you to maintain tempo, have a nigh-unblockable creature, or be generating a lot of card advantage by a wary opponent.

Posted By: blurrymadness (3/18/2013 8:31:59 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Overpriced, but there really needs to be more shades with Fear or other forms of evasion, perhaps at 1BlackBlack or something.

Hmm. Shades with Shadow...
Posted By: DoragonShinzui (10/18/2012 7:32:38 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


It's a lot to shell out for a 1/1 - I do realize that evasion and Black:+1/+1 ueot can't really be cheaper (at least not at uncommon), but it seems like it'll draw removal almost as soon as you play it, and without reserve Black on the turn you cast him, he is pretty fragile.

It just OOZES with flavour, though, and as usual I really like it for that. The Boros guild are badasses (I would think twice about crossing a police force whose rank-and-file are called "torchers"!), and they've got an "official story" to explain away their fear of the thing. The urban setting was a very interesting take on the game's lore, and I can almost see Agrus Kos taking a drag, gritty-cop-style, in the middle of that text. It's just so perfect. :)
Posted By: Leshrac_Nightwalker (8/27/2010 8:54:56 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Umm.... WTF?!???!!
Posted By: Qazior (3/23/2010 12:52:07 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


not a very good card, at all. a simple Shock would backhand this guy right off the field
Posted By: iNathan (7/26/2010 10:34:48 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Horrible card. It would be tons better if it cost two or three less mana. It's likely to be killed the turn it's cast because of the cost.
Posted By: wholelottalove (10/11/2012 9:04:31 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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