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Community Rating: 3.300 / 5  (45 votes)
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Only in Magic does no one point out the delightful oddity of the subtype "Elephant Wizard".
Posted By: Polychromatic (5/10/2011 8:39:44 AM)


Heh, imagine having multiples of it down, or with followed footsteps/rite of replication.
Posted By: Tommy9898 (6/24/2010 5:46:28 PM)


Combine with Ghostly Prison and Mana Tithe for fun times :)
Posted By: Mudbutt_on (7/21/2010 1:00:13 PM)


Pain in the arse, especially when comboed with Augustin, and up to 4 Rhystic Studies...
Posted By: Moleland (4/21/2011 2:42:10 PM)


Nice draining! Yeah, they'll always pay, but 1 extra per spell adds up, especially if they forget about him. Bit expensive though would have preferred a 2/2 for 2WhiteWhite or 0/1 for WhiteWhiteWhite but so early in the game it would end up being broken. 4/5.
Posted By: Shadoflaam (5/29/2011 12:57:39 PM)


Oh god, their tax collector / IRS guy is an elephant? The critter most renowned for long memory?

Unique ability + unique subtype + unique art = uniquely deserving of a 5/5.

Outclassed a little by Chancellor of the Annex, though. A Storm-combo player might not care about the permanent sacrifice (tap all lands and mana producers in advance) but a Storm deck is stomped by the automatic Chancellor Daze effect.

I'd love to find a way to run both Chancellor and this guy.
Posted By: Salient (8/26/2011 6:41:40 AM)


This is a good "stall/stutter" card as i like to call them. Makes someone have to think a little extra before casting a spell. Also a few of these out and it's major pain in the butt. Only con is a tiny bit on spendy side, but 3/3 helps i guess.
Posted By: EccOMyth (1/24/2009 8:36:26 AM)


Having this in play means your opponent's lightning bolt will cost 1 more.
Posted By: Bulhakas (4/30/2011 5:44:35 PM)


By the time you're playing five-mana permanents, 'tithe' effects have since ceased to make much of a diiference. Perhaps they're tapping out for that game-ending bomb, but it's not troubling at that point to sacrifice a single tapped land to force it through.

I've had this thing played against me numerous times in multiplayer and EDH, and it's never done anything relevant.
Posted By: scumbling1 (4/9/2011 7:10:08 AM)


the 3 toughness is nice as it puts it out of range of a lot of black and red removal, still a bit pricy for what it does though
Posted By: asmallcat (6/18/2009 9:01:17 AM)


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