Wait, a mono-white thrull? Ravnica is weird.
Not that that's a bad thing.
Posted By:
sonorhC
(11/4/2011 10:14:54 PM)
Considering some of the nifty enchantments available to the Orzhov colors, I wish this was a "you may" ability.
Posted By:
TDL
(1/21/2012 10:37:28 AM)
This is versatile.
You can haunt your own creatures with it and your opponent will have to think twice about blocking your creature if they want to hang on to an enchant they own. Also works if you haunt your own low toughness creature and then hit it with direct damage to get rid of an enchant.
Posted By:
somegeek
(2/2/2012 1:00:21 AM)
I wish it was stronger just so I'd have more random possible targets to steal with Thrull Champion...
Posted By:
Kryptnyt
(5/6/2012 1:56:56 PM)
Not bad instanly kills a enchantment, then later on it kills another. Plus its a 2/3 for only 4 mana, not bad.
Posted By:
Ace8792
(8/24/2010 5:15:55 PM)
Good if agaist a deck that uses a lot of enchantments, but if not, or if you use enchantments, you might end up being forced to destroy your own enchantment for lack of enemy targets.
Posted By:
asskicker123456789
(1/9/2013 9:09:47 AM)
Though it is good, I lean toward other cards with Haunt. Still deserves a 3.5/5, though.
Posted By:
Weretarrasque
(7/23/2009 7:09:33 PM)
Good card! 2/3 for is not bad plus the potential of taking out two annoying enchantments is a good bargain for four mana. Good artwork.
Posted By:
Opant1
(3/28/2009 8:22:03 PM)
cards are not good if they are not bad, typical mediocore...
Posted By:
Imperialstonedragon
(3/31/2011 11:38:47 AM)